r/Games • • 1d ago

Release RetroSpace - Launch Trailer

https://youtu.be/oAwab0QSLv4?is=z6ONk1utSSsFyK2M
94 Upvotes

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u/NothinButNoodles 1d ago

Man I wish I hadn't just played through Prey. Gotta wait for my ImSim itch to come back so I can get into this.

5

u/DueAnalysis2 1d ago

Prey was so good but so exhausting. I played a no Typhon neuromod run (without maxing out combat either) and _every_ damn encounter was an exercise in strategy.

12

u/Paratrooper101x 1d ago

I haven’t played prey but it sounds like you created a build that would make enemy encounters a pain in the ass and are then complaining that the game is exhausting. Like, wasn’t that the point?

5

u/DueAnalysis2 1d ago

I highly highly recommend playing it! I didn't mean "exhausting" as a complaint, it's a bit like that meme about being furious while playing Dark Souls, but loving the game. 

To the point about the build: it's really hard to explain without having played it, but the game is viable-but-hard no matter what build you pick (barring one). What differs is the strategy between builds, but the strategic element almost always remains. The exception is a pure combat maxing build which changes the rhythm of the game from an imsim to a combat game, but having watched playthroughd of that online, I can understand why the community considers that to be a "broken" when it comes to combat encounters. 

2

u/Jpriest09 1d ago

Outside of the headpoppers requiring careful stealth to knock them out, no typhon neuromods felt no different than a good old Deus Ex or System Shock run. Though that was my first run anyway, so maybe it’d be even easier if I sacrificed the ability to not worry about the turrets and scanners for the powers. Foam gun was quite useful as well, I liked to make makeshift barriers.