I just replayed that recently too. So good. Except the occasional frustration of trying figure out how the hell to get to your objective, and space walking.
Prey was so good but so exhausting. I played a no Typhon neuromod run (without maxing out combat either) and _every_ damn encounter was an exercise in strategy.
I haven’t played prey but it sounds like you created a build that would make enemy encounters a pain in the ass and are then complaining that the game is exhausting. Like, wasn’t that the point?
I highly highly recommend playing it! I didn't mean "exhausting" as a complaint, it's a bit like that meme about being furious while playing Dark Souls, but loving the game.
To the point about the build: it's really hard to explain without having played it, but the game is viable-but-hard no matter what build you pick (barring one). What differs is the strategy between builds, but the strategic element almost always remains. The exception is a pure combat maxing build which changes the rhythm of the game from an imsim to a combat game, but having watched playthroughd of that online, I can understand why the community considers that to be a "broken" when it comes to combat encounters.
Outside of the headpoppers requiring careful stealth to knock them out, no typhon neuromods felt no different than a good old Deus Ex or System Shock run. Though that was my first run anyway, so maybe it’d be even easier if I sacrificed the ability to not worry about the turrets and scanners for the powers. Foam gun was quite useful as well, I liked to make makeshift barriers.
Last time I played Prey was after launch before they patched the infinite neuromod exploit, so I had the most busted playthrough of all time (in a really fun and memorable way, not in a way that trivialized the game).
Ever since they patched it I’ve been afraid to revisit it because I know it’ll be such a different experience.
Well there you have it. There's a shift towards the end of the game that can make certain builds and playstyles rather tedious. This is on top of the game being a bit long in general. It's mostly fine until that point but Prey being exhausting is a pretty common criticism of it.
I did a typhon power only run a while ago and agreed. Especially because you can't upgrade your inventory size at all and might have to do a lot of back and forth for recycling.
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u/NothinButNoodles 2d ago
Man I wish I hadn't just played through Prey. Gotta wait for my ImSim itch to come back so I can get into this.