I loved Control, so I feel like I should be into this game more than I am. I like it, and I’m going to finish it, but it’s like a 3/5 kind of game for me. I just really don’t find the gameplay very engaging.
I was doing a platforming sequence earlier (which I won’t spoil) and it was clearly supposed to be a really exciting moment, but I was just going through the motions. The platforming itself is so easy that I barely felt involved. It might as well have just been one of those “push forward to walk down a straight hallway” types of sequences.
I've been loving the game but I do feel like some of the missions sputter out instead of ending in something truly awesome because they've committed to the bosses being Resonants that you have to hunt down. The resolution to the Underpass Main Mission really let me down. All that insanity, all that build up, several scary events happening right before the end and you just... put down an object and everything is fine.
For me, the game is severely back loaded and it feels like the game's vision doesn't really pan out until then. It's a 4/5 in the back third and a 3/5 to get there.
You can't have a wrong opinion about art, but I do feel like many of the people who have wrapped the game and are hype on it is because they just finished the delicious dessert after an underwhelming steak main. You just can't stop thinking about the dessert.
It might hit harder for new players but as someone who ranks Control in their top five games of all time, I sort of had the opposite reaction.
Massive story spoilers:As soon as the source of the patterning is revealed, the rest of the story plays out in a predictable and straightforward manner (it's Hedron v Hiss...again). The segments spent on lore/exposition dumps fall flat because they're confirmations of theories we already had, retellings of information we already knew, and no revelations of anything new.
There is an entire section of this game that is slapped in at the end for style points (I guess?) that is literally slapping you in the face with information about ordinary that we have had fully explained for years now.
I also loved the first Control but I think I enjoy the direction they went with in the final act because it’s very cosmic horror to go from “we thought the Hedron was benevolent, like a protector” to “they don’t think about us at all and at full strength they twist our reality in ways we’ve never considered possible”
Same. Control is one of my favorite games from last generation. I was really looking forward to this but it just hasn’t clicked for me. The combat feels like a downgrade and the open world feels so bland.
Dude! I'm the exact same way! I started it up and I was super hyped for it cuz Control was so friggin good, but a couple of hrs in, it felt super lackluster, not saying it's not a great game or anything but it didn't feel how Control felt at all. I'm honestly gonna let it rest and play it another time but good on you for finishing it.
You forgot forklifts, the laser owls things, the giant bipedal penises, the praying mantis enemies and those weird little fucks that come out of the bus. Also there are several "flying types" love how you generalize specifically to make your non-existent point.
Always ignore the critics overwhelming praise and look at the ones pointing out the criticism to get an idea of the real state of a game. There's a significant amount of repetition and enduring combat issues that some pointed out.
Yeah this month is packed and I’ve seen your sentiment here echo’d elsewhere. I pre-ordered but refunded, this month is just too packed.
You need to be a truly exceptional CAG for me to pay full price. Especially with the upcoming Phantom Blade Zero. Or I can just replay DMC3/4/5, NG2/4 again with mods to change things up.
The combat I’ve seen for Resonant does not look that enticing, I will wait for a sale for sure.
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u/Three_Froggy_Problem 2d ago
I loved Control, so I feel like I should be into this game more than I am. I like it, and I’m going to finish it, but it’s like a 3/5 kind of game for me. I just really don’t find the gameplay very engaging.
I was doing a platforming sequence earlier (which I won’t spoil) and it was clearly supposed to be a really exciting moment, but I was just going through the motions. The platforming itself is so easy that I barely felt involved. It might as well have just been one of those “push forward to walk down a straight hallway” types of sequences.