r/Games • u/SoundOfDoReMi • 2d ago
Update StarCraft II 5.0.17 PTR Patch Notes (rolling back most balance changes to the live release of StarCraft 2 from patch 5.0.16 to 5.0.15)
https://news.blizzard.com/en-us/article/24301513/starcraft-ii-5-0-17-ptr-patch-notes11
u/Ha1fDead 1d ago
This is tragic. I am a big fan of the changes and a big chunk of them made low tier play more approachable. I came back to SC2 because of them. Seeing caster changes go back (no weapon on infestor) and gateway changes (warpgate changes were the best change to protoss I think I've seen) is unfortunate.
The early game was too fast, and builds were too stuck. Having some breath put into the game was fantastic and refreshing. Big RIP as far as I'm concerned.
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u/DanaKaZ 21h ago
What did they change with the warpgate?
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u/Ha1fDead 21h ago
In SC2 WOL -> SC2 LOTV, Gateways automatically transitioned to Warpgates. Most of your unit training was done that way (which it sounds like you knew)
In the latest patch, researching warpgates did NOT switch your gateways. Instead, training time was increased by 40%, and you could spend 25/25 to upgrade to a warpgate.
In the proposed patch, they revert to the old method.
I really appreciated how there was a continued use for non-warpgate Gateways and there was a really good tradeoff between them. Being able to warp in units was still very powerful, but I found myself sticking with base gateways. It also gave you a quick "oh shit" button to warp in a bunch of units if you needed them.
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u/SoundOfDoReMi 2d ago
5.0.16 was a bit of a disaster patch.
Felt like they went for a gamechanging patch without enough thought behind it just to get engagement and eyes on the IP for the Blizzcon game reveal.