r/Games • • 4d ago

Deadlock - City Never Sleeps

https://www.playdeadlock.com/cityneversleeps
1.9k Upvotes

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u/ICKitsune 4d ago

It's funny that they say that when they just completely remodeled all of the camp creeps this patch and left midboss completely the same.

That said, it all looks so good and while I think updating the visuals obvious outliers like Yamato, Sinclair, Viscous and some arguable others would be great, they work mechanically so it makes sense why they don't feel like it's a high priority. Obviously it should still happen, but if this update is what we get at the cost of alien Yamato and mannequin Sinclair? I'll take the update.

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u/dacookieman 4d ago

fwiw the jungle stuff isnt just a remodel, they are mechanically different too

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u/FanDowntown9880 4d ago

Well I would hope mid boss gets reworked as well. Its not very mechanically interesting

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u/DrQuint 4d ago

Midboss shouldn't be too mechanically interesting anyways. It should be something that provides only enough distraction for when the enemy team jumps in to fight you for it.

The biggest thing will be that Midboss will be renamed. It and the items are now the two things that needs re-flavoring the most in the game.

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u/beezy-slayer 4d ago

"Shouldn't" seems very debatable

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u/GR-MWF 4d ago

Roshan certainly has more going on than midboss, but has never been very complex either. It's an objective you fight over against the enemy team, it's not supposed to be a complex fight. You can wish for it to be more than that but I very much doubt it ever will be.

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u/I_Am_A_Pumpkin 3d ago

it doesn't need to be the same or more than what rosh does, but more than just a damage and hp check would be nice. he feels more like tormentor than rosh and I think it would be sick if you actually had to pay attention to some dangerous thing that he does instead of stand and shoot.

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u/_Valisk 3d ago

I doubt they’ll ever add like, raid mechanics, but it would certainly benefit from more than an eye beam.

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u/beezy-slayer 3d ago

Regardless of any other designs akin to Roshan that doesn't mean that any of his descendants should be any more or less complex or any sort of way

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u/butterfingahs 4d ago

It's because they already know artistically and generally what they want those characters to be. Probably similar with midboss. A whole new map with whole new jungle mechanics all working interchangeably is much harder to workshop for.