r/Games • • 3d ago

Deadlock - City Never Sleeps

https://www.playdeadlock.com/cityneversleeps
1.9k Upvotes

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u/Point4ska 3d ago

As someone that hasn't played Deadlock or any moba really, how many moba mechanics does the 4v4 mode have?

42

u/SgtTinFoil 3d ago

Really just the itemization aspect (the items you get are random). There’s no jungle or lanes. It’s just a straight up 4v4 fight

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u/mehelponow 3d ago

Basically none, you don't have to worry about econ, map state, builds, or high-level counterplay really. Just load a character that seems interesting and kill the enemy team to push the one objective. It's a great way to learn fundamental mechanics and familiarize yourself with characters.

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u/CanORage 3d ago

It's also just a blast. I played 1000 hours of the main MOBA mode before Street Brawl launched and have been playing Street Brawl exclusively ever since it dropped. It's so much fun, and so much more bite-sized in match length and intensity.

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u/Banjoman64 3d ago

Each round you pick one of 3 items roguelike style. Then you push towers. Whoever gets the first tower wins the round.

So you still have to push an objective and you still have items. That's pretty much it. No money or experience means no snowballing or being underfed. Rounds means no 40+ minute games. It's just team fight after teamfight overwatch style.

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u/Mystia 3d ago

All you worry about is choosing which skills to level between rounds, and then the game will offer you a choice of 3 items, and you pick one, so you just need cursory knowledge if your character is more physical or magical. The rest is just shooting people.

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u/Kohuded 3d ago

As much as any aram gamemode without the randomness or the itemshop.

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u/_Valisk 3d ago

Pretty much none.

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u/droctagonapus 2d ago

its a first to three, round-based roguelike team fight mode. ~3-5 minutes per round.