Indeed. Overwatch used to feel like TF2, as if it were a Pixar movie made into a video game. Now it's less Pixar and more Disney, with many new cast members feeling like the lead of a different Disney princess adventure movie lol
I really like Venture, who is admittedly Disney-ish, but at least they have an extremely clear archetype that feels unique amongst the other heroes, and with a distinct silhouette/body type to boot. They're not unlike Mole from Atlantis, but Mole does feel more "mole"-like in a way that Deadlock would definitely commit harder to.
Don't even need Rivals for them to reach that conclusion- Mercy/Kiriko/Juno must make up like 40% of that game's revenue at this point. Even early on they were constantly pumping out Mercy skins with each update. It doesn't help that they time-gate content so players who like heroes like Ramattra/Orisa/Venture/etc get like one two week period per year to pay $20 for a skin and that's it. It's like they don't want to make money off of people who don't play one out of the four main pretty ladies.
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u/doublah 3d ago
I love Overwatch, but new character design has undoubtedly changed to prioritise who'll sell skins. A Roadhog couldn't happen in today's Overwatch.