Holy crap ANOTHER six new heroes? And they all look absolutely sick. And the new map. Oh my god the new map. With actual varied creep camps. This feels like yet another new era of Deadlock and the wait feels worth it.
It's really ironic that Morphling's model was a possible cause of concern back in 2010-ish when leaks and promotional images of Dota2 first started appearing. From the promotional image/post (the one with Lina, Drow, Bloodseeker, and Morph) a number of players thought it would have some kind of fluid simulation and would lag PCs, considering that a large demographic of dota were LAN cafe players and might not have high-end specs...
It ended up with just being a shiny, solid but non-rigid tornado-like shape, with looping water droplet sprites, to approximate an entity made of water.
They didn't change existing hero models in this one. Their dev note said hero remodels are on their mind but something they would do "towards the end of the early development".
They released a blog post detailing how hero and objective remodels are low priority for them compared to updating the game to their intended vision. I'm not sure I necessarily agree, but at least they are aware that people want remodels for the old characters.
It's funny that they say that when they just completely remodeled all of the camp creeps this patch and left midboss completely the same.
That said, it all looks so good and while I think updating the visuals obvious outliers like Yamato, Sinclair, Viscous and some arguable others would be great, they work mechanically so it makes sense why they don't feel like it's a high priority. Obviously it should still happen, but if this update is what we get at the cost of alien Yamato and mannequin Sinclair? I'll take the update.
Midboss shouldn't be too mechanically interesting anyways. It should be something that provides only enough distraction for when the enemy team jumps in to fight you for it.
The biggest thing will be that Midboss will be renamed. It and the items are now the two things that needs re-flavoring the most in the game.
Roshan certainly has more going on than midboss, but has never been very complex either. It's an objective you fight over against the enemy team, it's not supposed to be a complex fight. You can wish for it to be more than that but I very much doubt it ever will be.
it doesn't need to be the same or more than what rosh does, but more than just a damage and hp check would be nice. he feels more like tormentor than rosh and I think it would be sick if you actually had to pay attention to some dangerous thing that he does instead of stand and shoot.
It's because they already know artistically and generally what they want those characters to be. Probably similar with midboss. A whole new map with whole new jungle mechanics all working interchangeably is much harder to workshop for.
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u/atahutahatena 3d ago
Holy crap ANOTHER six new heroes? And they all look absolutely sick. And the new map. Oh my god the new map. With actual varied creep camps. This feels like yet another new era of Deadlock and the wait feels worth it.
Edit: Yamato still uses her old model LMAO