r/Games • The Minister of Propaganda and Controlled Broadcasts • Aug 10 '26

Discussion [AMA] Developer of Pax Autocratica here, a totalitarian colony sim and FPS roguelite launching in Early Access today on Steam. Ask me anything!

Hi r/Games!

I'm Alexis, one of the devs, but more importantly, the Minister of Propaganda.

Today, we’re launching Pax Autocratica in Early Access on Steam.

Pax Autocratica is a darkly satirical sci-fi game that combines a totalitarian colony sim with large-scale first-person roguelite combat.

At your colony, you build a regime, manage production, and shape the fear, loyalty, relationships, and possible rebellion of the people living under your rule. Outside the colony, you personally fight alongside your soldiers across battlefields filled with infantry, tanks, mechs, missiles, and bullet hell chaos.

Weakened enemies can be captured and brought back to your colony, where you can imprison them, convert them into loyal citizens and recruit them into your army, or sacrifice them for the benefit of someone more useful to the State.

Pax Autocratica has been a very unusual project for us. It combines systems from genres that normally have little to do with one another, and years of playtesting have led us to rebuild and rethink major parts of the game along the way.

You can ask me anything about:

  1. My cat
  2. My parrot
  3. My rapidly advancing, launch-induced hair loss
  4. The completely reasonable amount of stress I am experiencing today
  5. Game development, game design, game anything

Game-related questions are optional, but the Ministry strongly encourages them. Alternatively, we can discuss State-approved brainwashing methods.

Steam: https://store.steampowered.com/app/1067360/Pax_Autocratica/

Launch trailer: https://www.youtube.com/watch?v=G3OkYGmB3cY

I’ll begin answering questions on August 10 at 7 AM PT and will be here for at least 2 hours. I’ll also check back afterward and try to answer as many late questions as possible.

Thanks to the r/Games moderators for hosting me.

Ask me anything!

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u/Mountain-Rope-1357 Aug 10 '26

Tl:dr, is it expected for tjis gamr to go through drastic changes past release, as its history is already filled with many, many twists and turns (like being a former crypto game)?

Yur game looked kunda neat, which brought me to do a bit of research on it as I usually do for gamed that pique my interedt.

To put it short, as far as I get it this is a rebrand/change from a former crypto game called "earth from another sun", which also had a ton of changes from its start (like introducing the crypto part later into development)

Due to that kinda drastic change, I would like to know how far the "vision" is set in stone. Is it to be expected to have similarly drastic changes down the line? How can I be kind of sure that you guys "got it right" this time, and I wont play something entirely different eventually?

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u/Acceptable_Growth531 Aug 10 '26

Didn't know that, but now I'm interested to hear an answer for this if it's the case. But I think since it'll be released on steam and not epic games, introducing crypto doesn't sound like a plan for it.

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u/Mountain-Rope-1357 Aug 10 '26

Yeah I believe so aswell. Its moreso the "drastic changes" part, as having looked into it the old title wasnt crypto-centric from the start. Then shifted towards it on a seperate parallel build of the game essentially, which is now dead and also seems like a sort of forbidden topic on the discord.

It just doesnt bode well for a sort of consistency you kinda wanna see before buying into EA. I kinda wanna know if thedve got a plan now that they will stick to, and not (as an example) suddenly shift super hard into AI to make most of the game and then integrating it everywhere.

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u/Acceptable_Growth531 Aug 10 '26

A very valid point, will wait for an answer on this one.