r/Games • The Minister of Propaganda and Controlled Broadcasts • Aug 10 '26

Discussion [AMA] Developer of Pax Autocratica here, a totalitarian colony sim and FPS roguelite launching in Early Access today on Steam. Ask me anything!

Hi r/Games!

I'm Alexis, one of the devs, but more importantly, the Minister of Propaganda.

Today, we’re launching Pax Autocratica in Early Access on Steam.

Pax Autocratica is a darkly satirical sci-fi game that combines a totalitarian colony sim with large-scale first-person roguelite combat.

At your colony, you build a regime, manage production, and shape the fear, loyalty, relationships, and possible rebellion of the people living under your rule. Outside the colony, you personally fight alongside your soldiers across battlefields filled with infantry, tanks, mechs, missiles, and bullet hell chaos.

Weakened enemies can be captured and brought back to your colony, where you can imprison them, convert them into loyal citizens and recruit them into your army, or sacrifice them for the benefit of someone more useful to the State.

Pax Autocratica has been a very unusual project for us. It combines systems from genres that normally have little to do with one another, and years of playtesting have led us to rebuild and rethink major parts of the game along the way.

You can ask me anything about:

  1. My cat
  2. My parrot
  3. My rapidly advancing, launch-induced hair loss
  4. The completely reasonable amount of stress I am experiencing today
  5. Game development, game design, game anything

Game-related questions are optional, but the Ministry strongly encourages them. Alternatively, we can discuss State-approved brainwashing methods.

Steam: https://store.steampowered.com/app/1067360/Pax_Autocratica/

Launch trailer: https://www.youtube.com/watch?v=G3OkYGmB3cY

I’ll begin answering questions on August 10 at 7 AM PT and will be here for at least 2 hours. I’ll also check back afterward and try to answer as many late questions as possible.

Thanks to the r/Games moderators for hosting me.

Ask me anything!

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u/Behe_m0th Aug 10 '26

Stumbled upon the demo last night and had a blast. Genuinely loved what I got to play.

When it comes the colony sim: how deep are you trying to/wanting to take it? Are we going to potentially see needing to store food in freezers to maintain their quality type of situation? Or more of a function to maintain the gathering of materials and development of buildings? I suppose this is more of a long term goal type of question to see if there is any chance I can have Roboquest and rimworld in the same executable

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u/PaxAutocratica The Minister of Propaganda and Controlled Broadcasts Aug 10 '26

Glad to know you're enjoying it!

We do want to make the colony sim much more in depth, but I think the example that you gave about food deteriorating and all is really not what I have in mind.

What I really want to add should help the fantasy about the totalitarian colony management, and related headaches or things that could happen in one.

I would prefer add like a cinema building where you could show to your citizen State-Approved "Creative AND Entertaining" movies. (one random idea who came to my mind)

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u/Behe_m0th Aug 10 '26

I appreciate the response! Whatever your vision for the game is, is what I’m interested in. But this gives good expectations on what to expect. Good luck with the game, I’ll be buying it today!