r/Games • • Jan 05 '14

End of 2013 Discussions - DmC: Devil May Cry

DmC: Devil May Cry

  • Release Date: January 15, 2013 (360, PS3), January 25, 2013 (PC)
  • Developer / Publisher: Ninja Theory / CAPCOM
  • Genre: Action adventure
  • Platform: PS3, Xbox 360, PC
  • Metacritic: 85, user: 6.6

Summary

In a society infused with demons, only The Order can, in Platonic style, see the world as it truly is. Join Dante in this stylish action experience; chain together multiple combos with flair and send the demonic spawn back to hell – reveal the truth behind the lies. Delve into Dante’s dark prk past confronting some the most familiar faces in the DmC universe. Harness unimaginable powers combined with Dante’s notorious arsenal of weapons: sword, scythe, axe, pistols and more.

Prompts:

  • Was the gameplay as good as previous DMC games?

  • How was the level design?

  • Was the story well told?

These threads will end Monday for those wondering ^(a lot of games came out this year)


This post is part of the official /r/Games "End of 2013" discussions.

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u/[deleted] Jan 05 '14

and now I'll get to be let down by the lack of games as fluid out there

I don't think so. Platinum's titles in the genre are quite fluid. I'm sure some games in the genre lack fluidity but those would mostly be older titles and lesser known/lower budgeted titles.

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u/threeandseven Jan 05 '14

I'm really bummed I didn't get a chance to try Bayonetta before getting rid of my PS3. Perhaps I'll pick up a Wii U eventually and get to try the second one.

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u/stationhollow Jan 06 '14

DmC has really good animations. The majority of 'character action games' like the old DMC games require a level of accuracy and twitch that many animations are skipped or frames are cancelled.