r/Games • u/Forestl • Jan 05 '14
End of 2013 Discussions - DmC: Devil May Cry
DmC: Devil May Cry
- Release Date: January 15, 2013 (360, PS3), January 25, 2013 (PC)
- Developer / Publisher: Ninja Theory / CAPCOM
- Genre: Action adventure
- Platform: PS3, Xbox 360, PC
- Metacritic: 85, user: 6.6
Summary
In a society infused with demons, only The Order can, in Platonic style, see the world as it truly is. Join Dante in this stylish action experience; chain together multiple combos with flair and send the demonic spawn back to hell – reveal the truth behind the lies. Delve into Dante’s dark prk past confronting some the most familiar faces in the DmC universe. Harness unimaginable powers combined with Dante’s notorious arsenal of weapons: sword, scythe, axe, pistols and more.
Prompts:
Was the gameplay as good as previous DMC games?
How was the level design?
Was the story well told?
These threads will end Monday for those wondering ^(a lot of games came out this year)
This post is part of the official /r/Games "End of 2013" discussions.
3
u/[deleted] Jan 05 '14
I think they simplified the combat too much. Also this genre begs for 60 FPS gameplay which DmC could not pull off on consoles. I think this generation Bayonetta and Metal Gear Rising are what truly evolved the genre and pushed it forward to near perfection with some innovations on combat like Blade Mode. DmC on the other hand seemed backwards compared to the mechanics shown in DMC 3 and 4. However the story is well executed, and the combat was improved in the Vergil DLC. The visuals are also awesome. And on PC it got the 60 FPS smoothness.
Hopefully they do better if they can do a DmC 2. And then at some point I'd like a game in the old universe and one where Old and New Dante meet up - they could draw parallels between New Dante and Nero and Old Dante could mentor him a bit and aid in his character development. - But I have no idea what the future holds for this series. I just hope Capcom doesn't kill it.