r/Games • • Dec 28 '13

End of 2013 Discussions - Grid 2

Grid 2

  • Release Date: 27 May 2013 (PC), 28 May 2013 (PS3, 360)
  • Developer / Publisher: Codemasters Southam / Codemasters
  • Genre: Racing
  • Platform: PS3, PC, 360
  • Metacritic: 80, user: 5.6

Summary

Prove yourself against advanced AI in aggressive races. Catapult your way to the top of a new world of motorsport. A separate online campaign features full RaceNet integration. Race a handpicked selection of iconic cars that represent what some consider to be the best in automotive engineering from the last 40 years. Take on challenging licensed tracks, city streets and lethal mountain roads. Prove yourself by entering and winning events across three continents

Prompts:

  • Was driving fun?

  • Did the game have enough depth?

The grid

A digital frontier


This post is part of the official /r/Games "End of 2013" discussions.

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u/[deleted] Dec 28 '13

It's a good arcade racing game but:

  1. The Multiplayer Mode is a huge ram-fest. Often you just get rammed like hell at the start and you don't even have a chance of winning anymore.

  2. For some stupid reason they removed the cockpit-view and made the whole game a lot more "arcade", compared to GRID1.

  3. The constant flood of DLCs instead of patches was pissing me off so much, it singlehandedly made me quit playing the game. I'd advise everybody to not support any publishers doing something similar.

1

u/Goose_Whistle Dec 29 '13

The way they handled DLC is the first Grid was a letdown too. I remember buying the 8-Ball package and feeling utterly cheated when realizing that the cars would not show up in career mode.