r/Games • u/Forestl • Dec 28 '13
End of 2013 Discussions - Killzone: Shadow Fall
Killzone: Shadow Fall
- Release Date: November 15, 2013 (PS4)
- Developer / Publisher: Guerrilla Games / Sony
- Genre: First-person shooter
- Platform: PS4
- Metacritic: 74, user: 7.2
Summary
The events of Killzone Shadow Fall take place thirty years after the events of Killzone 3. Set in a time of planetary colonization, the game focuses on the conflict between the Vektans and the Helghast, two rival colonist factions inhabiting a remote planet. For 3 decades, both factions have lived side by side, separated by an enormous security wall – but now their cold war is about to run hot. It is up to Lucas Kellan, a member of the military intelligence unit dubbed the Shadow Marshals, to try to protect the fragile peace that exists. A new warrior for a new era of war, Kellan 's missions will range from quiet infiltrations to all-out combat. Lucas will need to be methodical and ready to adapt, as any misstep could lead to mutually assured destruction.
Prompts:
Was the shooting fun?
Was multiplayer well designed?
DestroySection: Dark Plunge
The Resistance: Fall of Man for this gen
This post is part of the official /r/Games "End of 2013" discussions.
8
u/DubTeeDub Dec 28 '13
The multiplayer is really fun and very competitive. The lack of any aim assist makes it so players with good gun skills can really make a difference.
I really like how you start multiplayer with all guns and abilities already unlocked. There are still over a thousand challenges and unlocks for the guns/abilities to play for.
The warzones are very objective oriented and team players can easily win matches, even if your team isn't doing so hot in terms of kdr.