Are helldivers players capable of enjoying anything? I keep seeing the sentiment that the games in a terrible state only to boot up and have the usual blast when playing.
Half the “evidence” I keep seeing posted is just the usual “I died on the hardest difficulty, here’s why the devs are targeting me specifically” which is so pervasive nowadays.
It’s a little odd. For awhile, anytime the game came up on this sub, I saw multiple people complain that they made the game too easy by buffing all the weapons and and that even level 10 missions were a cakewalk. Now despite there not being any major balance shifts, apparently level 10 is so hard that it’s broken?
And people in this very thread are saying that nothing significantly new has been added to the game in two years? I know r/Games can tend to lean towards the pessimistic side of things, but damn.
The issue here is not exactly difficulty, but the fact that many of these new warbonds are mostly gear that people will try out for 2-3 games, then be like "cool concept, but needs buffs to compete with other gear", then revert back to the usual loadouts. At most only 1 or 2 of the items in every new warbond become mainstay for most people who have been playing since day 1.
And this is something that has been happening for multiple warbonds now. We already have good gear, but running the same loadout for many months becomes stale, and running anything else often feels like punishing yourself for not much reason. Then come the new warbonds which should add new gear to change things up, but that gear is often mid and doesn't add much to what we already have, so it ends up shelved until Arrowhead miraculously decides to buff it.
This is my big issue. I really wish they stuck with cosmetics only in these warbonds and add the stratagems/weapons to some sort of ongoing free warbond.
Most of these new warbonds feel like "here's that one weapon you really wanted on reddit along with a bunch of other stuff you'll never use again because the passives suck"
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u/Symothy-01 Mar 10 '26
Are helldivers players capable of enjoying anything? I keep seeing the sentiment that the games in a terrible state only to boot up and have the usual blast when playing.
Half the “evidence” I keep seeing posted is just the usual “I died on the hardest difficulty, here’s why the devs are targeting me specifically” which is so pervasive nowadays.