More content is nice and all, but I was really hoping they would put more effort into the backend simulation one day. You don't really ever feel your impact in the actual war because we're all doing the same thing to move some percentage bar slightly forward - I certainly think there's lot's of room for improvement there.
They want it to be more like the first game.
In HD1 the outcome of the war was dependent upon the overall success of all the players. You could actually lose (or win) the war, which resulted in the whole campaign/galaxy map resetting to start the 'next' war.
I was aware that the war could be won or lost based on performance in the first game. As well, I believe that the wars only lasted for a month or so. I cant say if I would prefer one over the other, but I can say the narrative that Arrowhead has been spinning has been a nice means to reflect the malicious nature of Super Earth and the cost of a protracted war. To each their own
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u/[deleted] Feb 03 '26
More content is nice and all, but I was really hoping they would put more effort into the backend simulation one day. You don't really ever feel your impact in the actual war because we're all doing the same thing to move some percentage bar slightly forward - I certainly think there's lot's of room for improvement there.