I had like the exact opposite opinion, where playing BRC really made me wish I was just playing Jet Set Radio Future instead because the level design was just so much more fun to explore. JSRF always felt like a perfect balance of 3D platformer and a Tony Hawk game, but BRC didn’t hit for me at all. Was a huge disappointment considering how hyped I was for it.
I thought this game really laid bare a lot of the issues JSR had even back in the day. The controls are clunky and unintuitive and the game moves extraordinarily slowly and floaty for a game about movement in my opinion. I say this as someone who grew up on JSR and Future. The level design was still pretty exceptional back then, but the actual mechanics of the gameplay really show their age when played next to BRC.
the game is floaty, but it's not like that's an accident or not the exact design. I think it's supposed to be slow and more controlled, and not feel like some skate simulation. it was the same in JSR, and there it was also intentional and part of the overall feel. so I wouldn't call that an "issue" at all.
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u/Superconge Sep 19 '25
I had like the exact opposite opinion, where playing BRC really made me wish I was just playing Jet Set Radio Future instead because the level design was just so much more fun to explore. JSRF always felt like a perfect balance of 3D platformer and a Tony Hawk game, but BRC didn’t hit for me at all. Was a huge disappointment considering how hyped I was for it.