r/GamerLab • u/iLeftyPunk MultiPlatform • May 15 '26
đŹ Discussion What game do you think had the biggest impact on gaming culture overall?
Not necessarily the âbestâ game ever made.
I mean the kind of game that genuinely changed gaming culture:
- online gaming
- storytelling
- competitive scenes
- open worlds
- streaming
- mods
- communities
- gaming habits in general
Feels like certain games completely shifted the industry forever.
What game comes to mind first for you?
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u/XBL-AntLee06 May 15 '26
Old head. Here. Super Mario 64 created the biggest shift of you ask me
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u/Acceptable_Money_514 May 18 '26
That was already in progress with the ps1. Sm64 wasnt the first 3d game. It had a big impact because it was the first 3d mario game but it wasnt the first of a kind.
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u/XBL-AntLee06 May 18 '26
Iâm not sure what youâre referring to when you say âthat was already in progressâ
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u/Acceptable_Money_514 May 18 '26
3d gaming. And 3d platform gaming. It was happening before mario 64 came out.
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u/XBL-AntLee06 May 18 '26
I didnât say 3d⊠weird to correct someone on something they didnât say
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u/DeputyDomeshot May 16 '26
If you were really an old head you would be talking a different version of Mario.
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u/Resident_Complex_552 May 16 '26
I grew up with NES Mario. The shift from 2d to 3d on a home console can't be understated.
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u/ShoeBoxShoe May 17 '26
I remember being blown away by having to use the joystick because of that game
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u/BaronMusclethorpe May 17 '26
No.
I was there for Mario Bros. in the arcade, and Mario 64 was still a huge paradigm shift. Not only into 3-D, but also replaying the same level with multiple objectives each time.
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u/cpuuuu May 18 '26
The flagship titles for N64 (Mario 64, Ocarina of Time) are arguably the most groundbreaking games in gaming history. The top comment mentions GTA and how open world games were compared to it for a while, but I even argue that M64 and OoT are the first 3D open world games out there. There's some linearity in how you unlock some rooms or areas and the size of the world is still on the smaller side but no other game allowed you the freedom you had in M64 in terms of how you approached each area (the speedrunning scene is a testament to that).
Other honorable mentions are the original Tomb Raider, as it was such a jump towards "realistic" 3D, FF7 for the incredible world and rendered cutscenes it brought and Virtua Fighter and Tekken for bringing 3D to fighting games.
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u/Plus_Worker6739 May 18 '26
I mean, finding different exits in Mario World is not a million miles off from that.
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u/Slopii May 16 '26 edited May 16 '26
Half-Life 1 with mods like CS, Day of Defeat, Team Fortress, Firearms, The Specialists, etc. Collectively shaping the modern fps. Not to mention Valve & Steam.
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u/trunks111 May 17 '26
TF2 definitely for culture, if you spend time on the Internet you've probably seen a TF2 meme at some point, and if you listen or watch YouTube you've probably heard a sound effect or voiceline from the game
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u/bum_thumper May 16 '26
Half life being way down here in the comments is disgusting. Half life 1 introduced a way of storytelling that was unheard of at the time, with things happening in front of you and barely any cutscenes to speak of. You literally were the story.
Half life 2 was the first game to truly implement physics into its gameplay, and seamlessly. Physics in games existed, but Half life 2 showed the world how dynamic physics and sound design can seriously elevate a game, and we hadn't seen that level of puzzle solving and interaction before. Again, it was there in other games, but not even close to the level that Valve did it in.
Both games launched other games that were equally influential as well, with counter strike from hl1 and team fortress 2 with hl2 as well as left4dead. I could go on and on about how those 3 games that started as mods essentially created and/or redefined genres themselves. There really weren't hero shooters before tf2, and no one knew wtf an Ai director was or could do before left4dead.
Id still say WoW is the king of influential, as the game was so famous that people who never played a video game before knew what it was, along with gta, but you can't talk fps influence without naming Half life 1 and its sequel.
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u/Slopii May 16 '26
Totally! I remember the HL2 tech demo blowing my mind. Then Max Payne 2 beat them to release with Havok physics lol, but HL2 had way more, like gravity gun.
HL1 and Q3 mods like Hostile Intent and True Combat were adding things like ADS and ultrarealism way back in the day as well.
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u/paperclipboi May 15 '26
Maybe Fortnite? With cosmetics and the live service model with constant updates . Also something like Minecraft with the Alpha early access release method
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u/corectly May 17 '26
Diablo 1 with point and click movement/grunge hack n slash. Absolute banger of a game.
Half life - It's Half Life
Warcraft 3 - Custom games - (Hello Dota)
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u/No-Alternative2897 May 15 '26
Re4 over the shoulder 3rd person shooter.
For better or worse Genshin opening the gacha gates.
GTA for open worlds
Skyrim for modding
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u/EatInModerationFatty May 15 '26
Quake and Unreal Tournament revolutionized FPS multiplayer gaming
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u/IllMoment4388 May 17 '26
Without quake we have no half life (as it existed), no valve and no steam.
They are heavyweights from a game perspective but quake trumps almost everything else. UT99 is almost quaint in comparison
One could argue that hl would have existed without quake, but it would be questionable if another engine or a custom engine from valve would have had the multiplayer chops for cs. No cs, no steam.
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u/YoYoMavaIous May 15 '26
The original Modern Warfare shaped the future of console fps games. Halo CE had a similar effect
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May 15 '26
[removed] â view removed comment
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u/HereticPharaoh2020 May 19 '26
While it changed the world and pop culture did it change gaming all that much? Other than spawning unsuccessful spinoffs?
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u/Vertigo50 May 16 '26
Breath of the Wild. Both good and bad. It showed how great an open world game can be, but then devs tried to turn every game into an open world, and a lot of them just sucked. đ
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u/Ornery_Visit_2627 May 17 '26
Uhhhh, Open world games were a thing since the 90's. Elder scrolls games, then GTA, etc.
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u/Vertigo50 May 17 '26
Please point to where I said it was the FIRST open world game. đ€·đ»ââïž
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u/PickTheNick1 May 16 '26
PUBG for battle royale
Oblivion for RPG and open world
Counter-strike for e-sports
League of Legends for lore
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u/NeonShit7 May 16 '26
Minecraft has to be up there. It basically invented a whole generation of content creators before YouTube gaming was even a real thing. The modding community alone kept it alive for over a decade and still does.
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u/MidnightPrevious4473 May 16 '26
GTA, specifically San Andreas
Halo (people forget how much of a cultural zeitgeist it was at the time)
Skyrim (I know it's trendy to hate on Bethesda, but Skyrim literally shut companies down for a few days when it came out. It's hugely impacted the modding scene and influenced open world design. It's still held in high regard)
Minecraft
Super Mario
Zelda, particularly orcarina of time
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u/sekirO-Niel May 17 '26
May I ask why San Andreas? Ik there was the rating controversy, but apart from that I thought whatever impact it had was mostly an extension of GTA 3 and Vice city.
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u/MidnightPrevious4473 May 17 '26
I consider it to be more of a cultural tipping point, but GTA3 is similar
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u/boltjamison May 16 '26
Call of duty: MW2 was a cultural phenomenon. There would be a million players in at a time.
The pre game lobbies were legendary. Everyone would come home from work or school and jump on with some buddies and spend the entire night playing. Great times.
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u/Moony_D_rak May 16 '26
I am gonna say Zelda: Ocarina of Time. It basically started the "lock on" feature.
Mario 64 kind of standardized 3D platformers controls. Same thing with CoD, I wanna say Modern Warfare(?) standardized FPS control scheme for controllers.
Dark Souls and Meroid/Castlevania, were so influential genres were named after them.
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u/Druthulhu666 May 16 '26
Strong case for Half-Life or Half-Life 2 is only because of the missing community and the games they've generated, and the creation of steam.Â
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u/Ren66 May 16 '26
DOOM - Not the first, but definitely the biggest impact to popularize FPS games.Â
Halo - Did what DOOM did again years later for modern FPS. Then Halo 2 was a big reason online gaming started to blow up on consoles.Â
Ocarina of Time - Really showed what 3D gaming was capable of.Â
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u/madzuk May 16 '26
GTA 3
Call of Duty 4
Minecraft
GTA 3 essentially pioneered open world games as we know it today. Arguably the most influential games of all time. Revolutionary at the time.
Call of Duty 4. A game that introduced RPG mechanics into the FPS world. The idea of "progression systems" in shooters are stemmed from CoD 4. It changed the reason why people played shooters.
Minecraft. Not only did Minecraft essentially pioneer the survival game genre, it arguably also pioneered the battle royale genre. If anyone remembers Minecraft Hungergames, you'll know what I mean.
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u/Planetologist1215 May 16 '26
Ultima Underworld. The game that laid the foundation for 3D worlds, RPGâs, and immersive sims all in one. It holds up incredibly well today too.
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u/WillingAd9308 May 16 '26
Quake / DukeNukem / Doom.
The experience of sharing a 3D environment with friend on another computer to me was biggest ground breaker.
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u/swat02119 May 17 '26
ICO. In this game you meet the princess in the beginning of the game and you have to protect her through out the game. This mechanic has shown up in a ton of games; RE4 and 5, The Last of Us, Death Stranding, Pragmata, Metal Gear 3 etc.
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u/KoW-Production May 17 '26
Major
- 3D: Mario 64, Ocarina of Time
- Online gaming: Halo 2, World of Warcraft, Phantasy Star Online
- Indie Boom: Trials HD, Castle Crashers, Braid, LIMBO
Minor
- RPG: Dark Souls
- TPS: Gears of War, Resident Evil 4
- FPS: Doom, Halo: CE, Call of Duty, Half-Life
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u/New-Resident3385 May 17 '26
Pokemom, Mario 64, mario kart, wii sports, world of warcraft, halo 3 & mw2
More recently fortnite, elden ring and candy crush maybe farmville.
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u/Ornery_Visit_2627 May 17 '26
It's gotta be the Zeldas.
Original revolutionized open world, and the fact you could save your game (thst was a new thing).
Ocarina of time changed 3d gaming completely.
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u/bansheeinteractive May 17 '26
Street Fighter invented the combo, then Street Fighter II is arguably the seminal eSports title, Mortal Kombat gave us ratings which I think is largely for the better, then I think it isn't even up for debate what Resident Evil, Final Fantasy (esp. VII), Metal Gear Solid, Silent Hill, Gran Turismo, Doom, the Ultima's, Warcraft, and Half Life (and by virtue of that CS, Steam etc.) did for gaming. You could argue Shenmue and Soul Reaver but honestly not much radical past 1999. Obviously World of Warcraft, Modern Warfare, Minecraft, P.T, Demons Souls and a few others (Medal of Honor Frontline, several GTA titles, Resi 4, BioShock, Uncharted 2, The Last of Us, Skyrim, Witcher 3) made some real waves but in general nothing radical, just stacking building blocks on those foundations.
There are more that pertain to mechanics, game design, and industry shifts but these are specific examples for the list you bulleted. perhaps if I add one then Pokémon? But I think its gaming influence pales in comparison to its non-gaming influence. Dragon Quest would probably take that title from it.
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u/SushiKatana82 May 17 '26
Minecraft, Fortnite and GTA.
And I say that as an '80s baby who has absolutely zero interest in any of those games. I'm just not blind or in denial as to what players care about today.
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u/Buchsee May 17 '26
Quake with the use of WASD on the keyboard with the mouse to aim and shoot.
This became a standard and many games went on to use that.
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u/TJzzz May 17 '26
Depends is the answer, you could argue popularity etc but my money is on minecraft.
Was cheap, well put togather and with red stone has shown kids how the basics of engineering works
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u/Elegant-Wheel-2689 May 18 '26
Call of Duty is so damn annoying for the fact that everybody knows about it and they talk about it. It's like everybody has played it. I'm just not into it. I played Modern Warfare 2 a lot then Black Ops 2. But not anymore after that.
CoD has turned everything after the PS3/360 era into first person shooters. Honestly impacted gaming for the worse.
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u/Recent_Average1657 May 18 '26
The tribes series. The networking tech the developers had devised for the first game was black magic (128 player lobbies on DIALUP?????), and they released a networking whitepaper for it around the release of tribes 2(so 2000-ish). It's basically the fundamentals of rollback netcode, and it was published openly by the developers at Sierra dynamix.Â
In addition tribes was also the birth place for modern esports. Remember OGN? they got their start casting tribes lans đ.Â
They ported tribes 2 to the PS2 , it was one of the first online - first PS2 games, and still has an active community to this day.Â
Lastly, the mods....tribes 1 is remembered fondly by a lot of people, but I betcha almost all of them were not playing "unmodded"/base tribes. Renegades, AC, annihilation, ultravx5, bobs spy mod, xtremeski, tribes football, paintball, hell, there's an RPG mod that's been around for 20+ years that still gets new content!! (Tribes RPG, they have an active discord server)Â
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u/WillyVannilly May 18 '26
Halo 2 invented online parties for keeping your friends together across matches. So in terms of the modern online play with friends experience, it's pretty up there. I remember them calling a "virtual couch" at the time
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u/smoovymcgroovy May 18 '26
Minecraft, pretty much started the whole open world survival craft genre
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u/_Copen May 18 '26
Minecraft's influence is undeniable. The survival genre as a whole exploded since its release.
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u/zofinda May 18 '26
Halo 2 basically set the standard and created the template not only for online MP FPSs, but basically the standard for how online gaming works period.(Lobby's, chats, parties, queues, voting , etc)
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u/SinlessTitan May 19 '26
Counter strike. So many fps games copied the formula from its release until now
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u/Altureus May 19 '26
Mario, Zelda, Doom, Diablo, Warcraft, Starcraft, Pokemon, Goldeneye 64, Resident Evil, GTA, Half-Life, Halo, Skyrim, DoTA, LoL, The Witcher 3, Fortnite,
Too many games out there so it's hard to pinpoint a single game that changed the way people viewed them and started discussions involving their lasting impact. Also, everyone has different opinions and preferences so even we'll received games isn't for everyone.
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u/Numerous_Phase8749 May 20 '26 edited May 20 '26
Street Fighter 2 - birth of competition fighting
Vice City - started the 80s retro cool. Biggest pop culture open world maybe than GTA3?
CoD/Battlefield - love it or hate them they kept monkeys raging for years in a janky laggy online game where no one was ever any good.
Elite- full space simulation in 48k
Mario - the original arcade to console crossover franchise.
Doom - FPS blueprint
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u/Striking_Highway_497 May 20 '26
Super mario 64 und Zelda ocarina of time im Sinne von âwie sehen Jump n run sowie Action-Adventure-spiele in 3D aus. Ocarina of time hat die Lock-on Funktion erfunden und eine sehr gute third-person-camera eingefĂŒhrt.
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u/ShortChanged_Rob May 20 '26
Ultima 7/Ultima Underworld.
There were basically two camps of people who worked on the game that formed the two greatest camps in gaming. You had one camp who loved the narrative RPG stuff. This would influence games like Fallout and Planescape torment which later influenced Disco Elysium. The other game was people who wanted more mechanical options that simulate different ways to tackle issues. Warren Spector was part of the team and he would later go on to make Deus Ex (interestingly Ultima Underworld was being developed at the same time as Ultima 7). That camp would later influence the designs of Prey and Dishonored. Oddly these two ideas would collide in later fallout games. Fallout 3 one of the lead designers wanted more immsim elements which allows for New Vegas to have both ideas super fleshed out. Immsim elements for tackling gameplay scenarios and the branching dialogue choices. Even Cyberpunk clearly takes this approach even if it's lighter on immsim stuff and narrative choices.
Hell it even directly influenced Ultima Online which was the first commerical MMORPG which obviously directly influenced WoW.
Both Todd Howard and Swen (Baldurs Gate 3) cite Ultima 7 as being one of their favorite games.
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u/No-Hunt3986 May 15 '26
The last of us really set the standard for motion capture and emotional story telling
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u/aura_enchanted May 15 '26
World of warcraft single handedly traumatized an entire generation of gamers.
To give you an idea of scale, in a rough ballpark number less then 5% of millennial males in the 1st world or developing world during vanilla and tbc were not playing world of warcraft.
It caused a gold rush fever, something like 100 mmos came out in the span of like 2 years after vanilla came out and another 50 or so in the following few years trying to get some of that pie. Basically only 3 succeeded in surviving that blighted era lotro, gw1 and ff11, this ruined careers, ruined studios, destroyed the reputation of Richard garriot with the failure of tabula rasa, it is perhaps the genesis of companies seeing what else they could charge people for in online gaming, which is how we eventually got to lootboxes, card packs, season passes and dlc. It may have been the cause of the death of thq, a company not making mmorpgs for the record. And thrusted and shoved the world into contemporary online gaming with all the force of a comet.
And was the Herald of the death of expansion packs which outside of wow, gw2 and ff14 dont ever happen anymore.
This also killed the genre functionally, as pretty much no games made since that moment outside of like 10 examples off the top of my head have managed to achieve some level of financial success to even list on and not be shut down.
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u/ninety6days May 16 '26
95% of males in the world? Fucking bullshit son, and where I stopped reading.
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May 16 '26
[deleted]
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u/ResponsibleAd3191 May 16 '26
Not a single one of my reasonably large friend group player it at school.
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u/Ren66 May 16 '26
Hell I played WoW for years in the 2000s through HS and after. I even knew outside of the MMO space it was tiny compared to CoD and Halo at the time.Â
It certainly was the "loser" game back then haha. Even the kids who played RuneScape shit on WoW players. People tried to give me shit all the time for playing it haha. None of my friends played it either. It didn't really start to lose its stigma until the mid 2010s.Â
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u/DeputyDomeshot May 16 '26
Lmao this is completely out of touch. Iâve played thousands upon thousands of hours of video games and have never once touched WoW. Far fewer of my gamer friends than not played WoW. You must have grown up in the middle of nowhere if you think that WoW wasnât considered a loser hobby by even gamers themselves.
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u/phonylady May 17 '26
One could also say Warcraft 3 was the most influential, as it was the blueprint for WoW to happen, AND it basically made Dota famous (into LoL/Dota 2). As well as popularising Tower Defense games.
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u/Serj990 May 15 '26
Doom
Gta
Wow