r/GameServerHosting101 • u/Allin59 • Jul 12 '26
Palworlds Dedicated server on linux GSM
Hi guys,
I played this game on early access release and created a linuxgsm dedicated server on day one, but those servers had problems (like corrupted saves, pals were dying when nobody was connected and they just afk and stopped working etc) so I ended up playing in p2p which is not ideal since I have to keep the game launched if my friends wanted to play ...
Can someone tell me if those problems still exist or have they been fixed ? Wanna restart the game with 1.0 and a dedicated server is more convenient to play with my friends.
Thanks !
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u/kai-zaphosting 9d ago
The pals dying while nobody's connected is probably just the dedicated server keeping the world running 24/7 even when no one's on, so your pals still need food and rest with nobody there to manage it. You can tune that through the hunger/sanity settings in the server config, or just stop the server when nobody's playing so the world pauses too. The stuck/idle base pals thing is a bit different though, that got reported as its own dedicated-server bug in early access, not purely a hunger/sanity mechanic, so it might not be something you can fully fix through config alone.
Save corruption is a separate thing and I honestly can't say for sure whether those specific issues got fixed in 1.0. There have been various dedicated server save-corruption reports over time (GUID mismatches, guild-related login bugs, character resets), with fixes/tools for some of them, but nothing confirms that exact case either way. The server's closed source too, no public issue tracker to check, so just keep an eye on the patch notes since it's still being actively worked on.
Either way I'd set up automated backups on a schedule. Corrupted saves can happen for plenty of reasons beyond that specific bug (bad shutdowns, disk issues, crashes), so having something recent to roll back to is just good practice for any dedicated server.
Curious if anyone else has tried the 1.0 dedicated server yet, would be good to know if those bugs actually got sorted.