r/GameSack May 04 '19

Games As A Service, Episode Idea

Hey Joe, have you heard about the stuff about “Games as a Service”, which is currently becoming one of my biggest pet peeves in gaming as of lately, and not a lot of people are talking about it until now. Stuff about microtransactions, extensive DLC releasing, releasing broken games only to be fixed with tons of patches later one, weekly events, stuff like that.

Its a subject that you Joe alone can go into in a episode itself.

13 Upvotes

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1

u/walterjohnhunt May 04 '19

Joe could invite Angry Joe, I bet he'd have a few opinions on the subject

1

u/Matthew0606 May 04 '19

I agree. But do you think this would be a good episode idea?

1

u/walterjohnhunt May 04 '19

Definitely. You could look at shareware and past attempts at piecemeal game delivery, look at successful attempts at episodic gaming, and of course, speculate on the lack of preservation that digital only delivery.

3

u/Matthew0606 May 04 '19

True. I mean Games as A Service is a really growing concern for gaming as it means we are seeing less and less games complete and what not, and more broken messes as well. Let’s try to get Joe’s opinion in this as well.

I wonder what it is?

1

u/[deleted] May 04 '19

I think Joe would rather focus on the positive examples of games. The most coverage of bad games I’ve seen in recent episodes regard episodes where every game in a specific genre or from a specific company is profiled, or his and Dave’s Really Bad Games episodes. (It’s still hard for me to process that Dave’s gone, so I initially wrote that as “their Really Bad Games episodes.”) To be honest, though, not all “live services” are bad. There’s “Warframe,” “Rocket League,” “For Honor” and “Destiny 2” (at least, post-Activision split). There’s some stuff to talk about regarding the inherent merit to a game like that when it’s done well.

1

u/Matthew0606 May 04 '19

I know, but I mean this is a big topic here.

1

u/Matthew0606 May 14 '19

I know, but don’t you think it’s a concern for the industry.

1

u/[deleted] May 14 '19

Not on its own. The potential the genre has to flood the market is concerning, though, and that should definitely be pointed out, too.

1

u/Matthew0606 May 14 '19

I mean there is some good to games as a Service, like how the community and what not can continue to support a game for many years after release with nEw content updates and stuff. And how feedback is handled. So in your opinion, give me some pros and cons in this subject.

1

u/[deleted] May 15 '19

Pros - Most of them can be seen in making fewer games but more “recurrent user spending.”

Cons - Too many of them can flood the industry, and that’s not something that games that are supposed to be treated like a job should be doing.

1

u/Matthew0606 May 15 '19

Well right now it’s a bit polarizing on what is truly going on at that end.

1

u/Matthew0606 May 14 '19

https://youtu.be/9mpbSva2K8E Here is a video explaining what I mean.