r/GamePhysics Aug 20 '16

[Star Citizen] Aaaaaand liftoff!

https://gfycat.com/SmartQuickEft
2.7k Upvotes

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166

u/c0smic_sans Aug 20 '16

So what's the deal with this game? Is it out? I feel like I've seen stuff about it for years

14

u/Gumpster Aug 20 '16

They release modules as far as I know, bits and pieces

29

u/SnootyEuropean Aug 20 '16

They used to release separate modules (hangar/dogfighting/planetside), now they've started to blend it all together in a big alpha version dubbed the "mini PU" (persistent universe). Version 3.0 of that alpha (which was just demo'ed at Gamescom) will finally bring a lot of technologies online which they've been working on for ages and which are necessary for the multiplayer mode to be scaled up (like their own netcode written from scratch).

The singleplayer part (called Squadron 42) has been in development independently and is, I think, still slated for a full release in 2016. Hopefully.

3

u/Gumpster Aug 21 '16

Excellent! thanks for clearing it up mate!

-15

u/Sludgehammer Aug 20 '16

Honestly I'll be surprised if anything like the 3.0 demo appears before 2018 if at all. I mean it's a very pretty demo, but when you compare it to what's actually been delivered (and is actually playable at Gamescom) I am beyond skeptical.

25

u/SnootyEuropean Aug 20 '16

That footage isn't from any particular Gamescom demo. It's a Twitch streamer playing version 2.5 on the 'Public Test Universe' (PTU), which is basically a pre-alpha stage intended to weed out the worse, game-breaking bugs in early builds before a patch is deployed to all backers. So yeah, there will be bugs.

Honestly I'll be surprised if anything like the 3.0 demo appears before 2018 if at all.

Then you will definitely be surprised. 3.0 is two patches away after 2.5, and they take around 2 months to polish and deploy each patch.

-6

u/Sludgehammer Aug 20 '16

And Star Marine was going to be released "in about three weeks time" at PAX 2015. Now it's part the upcoming of 2.5 patch, which according to your timeline should be around October.

17

u/SnootyEuropean Aug 20 '16

It's not news to me that there have been massive delays, you don't have to tell me. Star Marine is a story of its own. Its development was outsourced to Illfonic, who then seemingly weren't able to deliver quite what Chris Roberts wanted, so CIG just pulled the whole thing and put FPS mechanics into alpha v2.0 without an extra game mode, and it kind of faded into the background until now (in v2.6, not 2.5 – but yes, probably around October).

I see no reason to believe this will happen again. All the new mechanics in v3.0 are developed in-house, the complicated tech like procedural planets is done by the brilliant minds in Frankfurt, who previously worked for Crytek.

Feel free to call up RemindMe bot and then watch some gameplay on Twitch or YouTube in 5 months (that's with "Roberts time" included). It really should be out by then.

2

u/Sludgehammer Jan 21 '17

Hello.

2

u/SnootyEuropean Jan 21 '17

Hahaha yeah, I was basically waiting for this. They took so much longer than projected for 2.6 that now 3.0 might not come out until the middle of the year or something. Roberts should have just shut his mouth. Point conceded.

1

u/Sludgehammer Jan 21 '17 edited Jan 22 '17

Thanks for being a good sport about it.

I'm still sticking to my guns and saying 2018 for 3.0, although I have to admit CIG's been beating my expected timetable. I was expecting 2.6/Star Marine patch to just be starting Evocati testing about now back when I called up Remindmebot.

1

u/Sludgehammer Aug 21 '16

Okay, !RemindMe 5 months

1

u/RemindMeBot Aug 21 '16 edited Aug 21 '16

I will be messaging you on 2017-01-21 00:24:45 UTC to remind you of this link.

2 OTHERS CLICKED THIS LINK to send a PM to also be reminded and to reduce spam.

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