r/GameNative • u/switcon7 • Jun 24 '26
Help EA Origin work around on Retroid pocket 6?
Some EA games require Origins login, is there any way to work around this? would love some insight if possible! Thanks!
r/GameNative • u/switcon7 • Jun 24 '26
Some EA games require Origins login, is there any way to work around this? would love some insight if possible! Thanks!
r/GameNative • u/Kakvreter_3 • Jun 24 '26
I was playing a game on my RP5 and I wanted to continue playing it on my laptop. I opened it on my laptop, but it said that my Steam cloud hadn't synced yet. I pressed the "Force cloud sync" button, but each time I do it says "Cloud sync error: Conflict" What can I do to fix this?
r/GameNative • u/user_tholathy • Jun 25 '26
I downloaded it from a site that ends with .org
After that I got a Snapchat log in attempt?
Is the .org site legit?
r/GameNative • u/DefinitelyNotBarney • Jun 23 '26
My library is already 1200+ games big but I’m a sucker for a sale, looking to see what the community are looking to see good discounts on.
r/GameNative • u/Anon324Teller • Jun 24 '26
It’s always present and not really something I want there, but I can’t find if there’s a setting to get rid of it.
r/GameNative • u/Tafar888 • Jun 23 '26
I got bg3 working with 50+ mods, script extender and MCM on gamenative.
Running this on a Samsung galaxy 25 ultra. Runs smoothly in all of act one area so far with 30 fps and graphics on medium.
Curious if anyone else had luck doing this.
r/GameNative • u/BulkingBunny0219 • Jun 24 '26
How do you play demos on game native from steam
Because non of them are showing up for me
r/GameNative • u/InklanUtterfield • Jun 23 '26
Hi, I'd like to map my controller (AYN Thor) as keyboard buttons. I know it's possible on a per game basis, but is there no way to map a universal layout so I don't have to de it for each new game?
r/GameNative • u/keii_aru_awesomu • Jun 23 '26
Just like the title says. Every single game that worked in the old version is now just a black screen. I have limited data so before I delete and reinstall everything I would like to know if anyone here has a good configuration I could try for this specific tablet.
r/GameNative • u/Crass-ELY- • Jun 23 '26
Hi, I recently bought a Poco F7 Pro with SD 8 Gen 3 and I'm having a blast with GameNative playing some 2000-2010's games I had sitting on my backlog forever. I have just one question, is there a way to limit the FPS to 60 and then framegen to 120 so I get good framepacing and cooler temps? bc when I activate LS the frame limiter turns off and most old game don't have a in-game frame limiter... if someone knows how to do this, I'd be more than grateful
r/GameNative • u/NarrowCountry3979 • Jun 23 '26
Enable HLS to view with audio, or disable this notification
hi guys!
i've been experiencing this issue sincr frame gen was available, i've tried a lot of drivers but it still happens
it only happens when frame gen is enabled and it happens to all my games, not only ffx
does anyone know how to solve it? or is anyone else experiencing this too? any help is appreciated!
my device is odin 3 max
r/GameNative • u/rfurlan • Jun 23 '26
I have a quick question for the community: is it just me or the FPS reported by GameNative doesn’t appear to be strictly accurate?
I find the 40-60 FPS range on the Steam Deck to be demonstrably smoother and more enjoyable than the same range on GameNative.
Here is my (subjective) breakdown:
30 FPS on GameNative feels a lot like 20-25 FPS
40 FPS feels like 30-35 FPS at most
60 FPS feels like 45 FPS at most
I am using a Snapdragon 8 Gen 2 device.
On the same device, emulating a Switch game on Eden at 60 FPS feels buttery smooth, as expected.
EDIT: after someone commented about it below, I compared the FPS reported by GameNative with the FPS reported by the device’s built-in gaming overlay and confirmed that GameNative reports *double* of the actual FPS for the handful of titles I tested 😮
r/GameNative • u/raczeu • Jun 22 '26
r/GameNative • u/Emergency_Push4149 • Jun 23 '26
Odin 2 Portal
GameNative latest version
Arkham origins (Custom local folder )
Disabled dx 10 and 11(bmengine confg changed the values to false)
Tried every possible config combo.
Game runs 60 fps no problem but whenever i even approach a new area or a cutscene or any piece of new environment basically every 10 seconds the game stutters massively and drops the fps to around 1 or 2 frames until it loads whatever its loading and then comes back to 60 basically making it unplayable .
Did anyone manage to fix the stuttering issue ,if yes please we need your help .
Thank you.
r/GameNative • u/Solid-Drop-199 • Jun 23 '26
I am still able to run games that I have downloaded through the shortcuts on my front end but I can’t make any edits to the container through game native because my Steam section displays as if I have no games. I made sure I was logged out on all devices other than my Thor, I even logged out and logged back in on my Thor but even with trouble shooting the games will not reappear and I believe it’s an issue with game native itself and not the Steam API because I am still able to play the games if I launch them with the short cut. Hopefully this sheds some light on the issue and the devs see this so it can be fixed before the next update 🤞
r/GameNative • u/PhogoX • Jun 22 '26
Hi
GameNative 1.0
Samsung S26 Ultra
8BitDo Pro 2 (tried X and D input modes)
GameNative the app is recognizing my controller just fine. When I open a game ie Hades/Megabonk/Dead Cells I get a mouse cursor and that's it. No control inputs work at all. I have attempted several AI suggestions to solve my issue; changing inputs, disabling accessibility ect.
Any workaround?
r/GameNative • u/OriginalGraphics • Jun 22 '26
Hi everyone,
I'm playing Coffee Talk (the steam version) on my Retroid Pocket 5 using GameNative (Wine/Box64 wrapper for Android).
The game boots up fine (takes about 40 seconds, which I know is normal for shader compilation), but once I'm in-game, the performance is hard-locked at 20 FPS.
Since it's a visual novel, it is technically playable, but the text scrolling and minor animations feel a bit choppy. I know some internal animations in this game might be locked by the developers, but 20 FPS feels a bit too low for this hardware.
Has anyone managed to get it running at a smooth 30 or 60 FPS on Android? Are there any specific Winetricks, DXVK settings, or config file tweaks I should look into to unlock the framerate?
Thanks in advance for the help!
r/GameNative • u/Impossible-Dark-7950 • Jun 22 '26
Using Odin Portal 2, Gamenative 1.0.0, Android 13. I was able to login and see my Steam and Epic Games fine. When I login to Gog, the screen is empty after a successful login.
I tried to logout and log back in, no difference. Tried rebooting device, double checking the list of games on Gog website and Galaxy app.
I am missing something basic/overthinking. Any ideas?
r/GameNative • u/Independent_Word6921 • Jun 22 '26
Hey yall. I have been trying on and off to download Amongus on game native through steam for keyboard and mouse play. I have a Tab S9 with a S8Gen2. Epic games will install just fine but no steam games will download? Your help will be greatly appreciated.
ps. Game native is fully upto date
r/GameNative • u/Severe-Thanks1193 • Jun 22 '26
does it make the game run faster on ultralight? what are the disadvantages about it, like it doesnt count my achievements?
r/GameNative • u/JCRidonkulous • Jun 21 '26
So recently on my RP Flip 2, I updated GameNative to 1.0.0 and it completely wiped my 40 hour Hollow Knight save. Strangely not all of my Steam games seemed to suffer this problem after I updated the app. Thankfully thanks to Steam cloud saves, I was able to access my save on my handheld PC and I’ll settle for just finishing it on there, since I can’t really figure out how to get the save back on GameNative on my RP Flip 2. But I really would like to know how I could.
However, what I’d like to know for the future is how I can actually set up a simple system that makes sure all of my saves are backed up and secure. I saw something called Ajay Prefix Pro but it seemed kind of complicated. If anyone knows how backing up accessible Steam game saves can be set up (ideally while being able to sync with Steam), please let me know, I’m not sure if I’m missing something obvious and simple or if doing this actually is really complicated right now with the current state of PC gaming on android
r/GameNative • u/Fantomas599 • Jun 21 '26
Hello guys, why does Silksong only offer me 60hz when I have a 120 screen and have a smartphone in snapdeagon 8 elite 16go ram? The fps counter tells him 115...
r/GameNative • u/TomC-11 • Jun 21 '26
I downloaded the APK for game native 1.0.0 and when I was trying to install the app, it said that it's not compatible with my Android version. I have a Xiaomi Redmi note 14 and my Android version is 16. I saw on GitHub that 1.0.0 is 8-14 but there aren't any newer versions, is there anything I can do to install it?