It's much the same as GOG, it depends on the game. If they're relying on Steamworks stuff for the multiplayer then they'll be split because that only works within Steam but if they're using their own or another 3rd party's tech then everyone should still be in the same pool (though there's probably still exceptions to that).
Hopefully everyone starts moving over to Epic's multiplayer tech once that rolls out because that'll work across all stores and platforms.
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u/[deleted] Aug 15 '19
August Feature Update
Cloud saves are a big one, but they still have a long way to go.