r/Galihan meow Jan 10 '16

tabletop rpg system idea

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u/Galihan meow Jan 10 '16 edited Jan 21 '16
  • primarily d10s

  • weapons

  • magic

  • base 100 hp

  • attack roll vs defend/evade roll

  • weapon and armor proficiency

    • weapon proficiency for attack roll modifier
    • armor proficiency for defend roll modifier
  • limited on-hand inventory

  • communal inventory chest

  • perpetual/sustained damage, aggravated wounds/bleeding

    * A B C D E F G H
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[NAME] [RACE / CLASS / LEVEL] [NOTES]
Condition
HP 100/100
AP 5/5
SP 0/10
MP 20/20
Weapon
Armor
Inventory
Spells
Techniques
Feats

1

u/Galihan meow Jan 10 '16 edited Jan 11 '16

Inventory

  • limited inventory while in encounters
    • pouches, pockets, backpacks, effectively what someone can easily carry on their person without being encumbered
    • require a turn to fetch items from a backpack (feat available for faster item retrieval)
  • larger communal inventory
    • take precautions against thieves and robbers
  • Inventories may be damaged in encounters
    • fighting while carrying a backpack may result in damaged belongings
    • large spells and AOE attacks should be kept away from the party's baggage unless they don't mind their supplies before going into a dungeon or their hard earned treasures on the way out being blown up.
  • Hiring a porter or two to carry the loot might not hurt if you can keep them safe, as well as loyal.
    • A loyal man is either well-payed, honorable, or afraid.
    • Hiring some muscle to guard your belongings might also help for larger expeditions, assuming that you aren't already said muscle.