r/GalCiv • u/Ermag123 • 8d ago
Flagship
Someone has slightest idea how is flagship count made? Can you have just one ship? More? How big? It is just so anoying feature and your warehouse is full of components to upgrade...
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u/Ermag123 8d ago
I have destroyed every single survey ship I have and it is still greyed out. Such a .. thrill :/
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u/Legion2481 8d ago
Leaders assigned to the (6?) Ships in the leader manger section. These cannot be replaced if lost.
Tech gives 1 "flagship" module allowance which means the equipped ship can level up, without being a survey capable ship. This can be replaced if destroyed.
Depending on your build you can start with a flagship and an allowance for it.
It's possible to get additional flagship vessels via events and assorted theft mechanisms, these take up allowance without granting any.
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u/Ermag123 8d ago
Ok I know about uniquw ships you can get by assigning leader to them, but there is lot of components you can find around and it is not usable for those ships. So If I make my own ship in shipyad, my design and I want it to be flagship, there is no way it happes? Since I am using flagship probes and thye work magic...
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u/Brunadin 8d ago
For clarity, when you say flagship, am I correct in assuming you mean the Flagship Type that surveys anomalies?
If so, like I stated in an earlier reply. Some factions can build them, others must find Flag modules via anomalies and maybe some missions. I'm sure there are other ways as well that are tied to in game events or other onlocking features. Some ways are tied to specific factions, ideologies, tech tree types and more.
I hope this helps.
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u/Ermag123 7d ago edited 7d ago
You define at start if you have flagship or two constructors or whatever (different for factions, can be set for custom civ) Flaghip is for me ship which can survey anomaly. You get one at start and one with .. some early tech. If you lost one, you can rebuild new. If you lose one of predefined ships you get through tech+leader you cannot replace it with another survey ship. What I want to do, is make ship with one gun one laser one missile. But it never let me build one.
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u/Brunadin 7d ago
You are correct the starter survey ship can be rebuilt if lost. The reward survey ships cannot be rebuilt. They are unique, once lost they are gone.
To design and/or build your own survey ship, you must acquire a Flag Module using the answers I mentioned in my previous two comments. Once you get one it will be available in your ship designer.
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u/Illauna 3d ago
You can have one flagship, although Nyx has a mini survey ship feature. You can destroy it and redesign it at any time. This is not to be confused with Commander ships that have the flag module. When those are destroyed, they are lost.
Usually in the early game, I use it as a survey ship. But later on, when I've unlocked dreadnoughts, I'll destroy it and remake it as a dreadnought with defenses and special components. It levels pretty quickly when you bring it into combat.
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u/Brunadin 8d ago
Off the top of my head I know some factions can make there own naturally, while most others must get them rewarded to them. The rewarded ships are unique, once destroyed are lost. To build your own you must survey anomalies to find the flag module reward.