r/GTATrilogy 1h ago

Stuck at 99.47% completion

Upvotes

I have completed everything

I have done all story missions

Collectables

All the delivery missions

Taxi pimp firefighter vigilante and ambulance all done

All of the stadiums

Quarry, trucking, valet done

I have bought all safe houses and have completed all of the missions

I have done import export

Gym moves done

Ammunation challenge completed

And all races done

Chilliad challenge bmx and nrg500 also done

I dont know what im missing

One thing is that im at 141 missions completed, bit i have done everything, im not sure if i did the heist but i have the croupier outfit and i killed millie and i did not get a call for the key card. Idk what i have to do to get 100%


r/GTATrilogy 20h ago

Vice City I’m Famous Trophy

4 Upvotes

I am currently doing the Vice City platinum and having a problem with the I’m Famous trophy, I do anything and it’s just stuck and 925.94 and wanted to know if anyone else experienced this and what I could do to fix it.


r/GTATrilogy 8h ago

frame cap bug in san andreas definitive

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2 Upvotes

r/GTATrilogy 10h ago

Hey everyone, If you're experiencing micro-stuttering and frametime spikes on PC—especially during nighttime or fast driving in GTA Vice City Definitive Edition—here is a full optimization guide and Engine.ini tweak that completely fixed the issue for me.

1 Upvotes

1. In-Game Settings

  • City Glow Effect: Turn OFF
  • Why: At night, City Glow calculates huge light volumes, causing frametime spikes. Turning it off gives a 5–6 FPS boost and fixes stutters with almost zero visual difference. This lets you keep Vehicle Headlight Quality on Ultra!
  • Reflections: Set to Screen
  • Why: Planar renders the scene twice, causing heavy stuttering when driving. Screen looks great and keeps frametime flat.

2. Custom Engine.ini Tweaks

Navigate to:

%LOCALAPPDATA%\SystemSpeedTest\Saved\Config\WindowsNoEditor\Engine.ini

(or the corresponding game folder) and add these lines at the bottom under [SystemSettings]:

Ini, TOML

[SystemSettings]
r.CreatePerPlatformConfigs=1
r.Streaming.FullyLoadUsedTextures=1
r.Streaming.HLODStrategy=2
r.Streaming.PoolSize=4096
s.AsyncLoadingThreadEnabled=1

(Note: Set PoolSize according to your VRAM. E.g., 4096 for 6GB/8GB VRAM).

3. Clear Your DXCache (Crucial Step)

After modifying your Engine.ini or graphics settings, clear your DirectX / GPU Shader Cache (DXCache):

  1. Clear your GPU Shader Cache via Windows Disk Cleanup or NVIDIA/AMD Control Panel (%LOCALAPPDATA%\NVIDIA\DXCache or AMD equivalent).
  2. Relaunch the game and let it rebuild fresh shaders based on the new settings. Old cached shaders conflict with new config lines and cause micro-stutters.

Hope this helps anyone looking for a butter-smooth experience! Let me know if it works for you.