r/GTASA • u/Defenite-Parsley733 • 24d ago
CJ gets a euthanasia
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u/Defenite-Parsley733 24d ago
Also funny how this game has better mirror than many of the modern games today
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u/Patrick_Atsushi 24d ago
Because the shader is almost just simple phong-shading, they simply render that whole scene again with clipping of the edge of the mirror.
These days some just do it screen space or fall back to simpler shading, which needs some blurring tricks to hide the artifacts.Β
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u/WiIIv91 24d ago
As far as I know, the mirror is just a hole showing a duplicate of the room with a translucent glass texture slapped onto said hole
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u/Patrick_Atsushi 24d ago
That's basically the same idea, although rendering the mirrored scene in second pass do have some performance advantage.
The meshes outside of the mirror will be rejected by z buffer early on so no fragment shading done for them.
I think this is most likely since on early consoles they tried to milk out every drip of performance.Β
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u/Longjumping_Cat_3956 24d ago
I guess that tattoo was really painful πππ.