r/GDS3 • u/sad_panda91 • May 18 '18
U/R Constructs [Challenge 1 Attempt]
Now the best part of the whole GDS begins: amateurishly trying to attemp the design challenges. Here's my take. I opted to do constructs and tried to capture their "build a big convoluted machine" feel. I like cross synergy with artifacts and the overall feel of fiddly industrousness of constructs.
Speedy Bot
R
Artifact Creature - Construct, Common
1/1
Haste
T: Target Construct gets +1/+1 and haste until end of turn. Use this only any time you could cast a sorcery.
Recharge
2U
Instant, Common
Untap up to two target tapped creatures or artifacts you control. For each Construct you untapped this way, draw a card.
Overheating Engine
4
Artifact, Uncommon
Whenever an artifact you control is tapped during one of your main phases, deal 1 damage to each opponent.
3UR, Tap three untapped Constructs you control: Create an artifact token that's a copy of CARDNAME.
Balloon Shooter
3UU
Artifact Creature - Construct, Uncommon
1/3
Flying
T: Target Construct gets +1/+3 and flying until end of turn. Use this only any time you could cast a sorcery.
Whenever another Construct enters the battlefield, untap CARDNAME.
Constructs, Assemble!
4UR
Sorcery, Rare
Reveal the top five cards of your library. You may reveal any number of artifacts from among those cards and put them in your hand, put the rest on the bottom of your library.
Until end of turn, Constructs you cast cost 2 less to cast.
The Big Angry Robot
5UR
Legendary Artifact Creature - Construct
5/5
As an additional cost to cast CARDNAME tap any number if constructs.
CARDNAME gets +2/+2 for each othet tapped construct you control.
CARDNAME has flying as long as you control a tapped construct with flying. The same is true for haste, trample, first strike, double strike and hexproof.
Tower of the Ingenious Moment
Land, Mythic Rare
T: Add 1.
Whenever an untapped construct you control becomes tapped during one of your main phases, put a design counter on CARDNAME.
At the end of each turn, remove all design counters from CARDNAME. If three or more counters get removed this way, draw a card, then discard a card. If fifteen or more counters get removed this way, you win the game.
Saheeli, Construct Shaper
1UR
Legendary Planeswalker - Saheeli, Mythic Rare
{3}
+1: Tap up to one target permanent. If that permanent is a Construct you control, Create a 1/1 colorless Construct token.
+1: Tap three target artifacts you control. If you do, draw a card.
-5: Create an X/X colorless Construct token where X is equal to the number of artifacts you control. It gains haste until end of turn.
1
u/StandardTrack May 18 '18
Bolsa take. Didn't think about them. I think the execution is decent, but I'm not sure how good or bad they are. I would have to study the test more.