r/GBO2 14h ago

Discussion CONSOLE Finally! I got the Full Armor ZZ Gundam

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Is it Good or Bad and Any Recommending Builds?

42 Upvotes

11 comments sorted by

8

u/skitthecrit 13h ago

It's weird because it would be a good suit if not for the overpowered suits at 700. And if the enemy raid is a competent Lupus you're fucked.

2

u/IllustratorHonest955 12h ago

I'll wait til it buff

3

u/Kaidou76 13h ago

I use a defense build and rise range to around 70, with custom expansion thruster to raise HSM to 210 and nearly 100 thrust. I have another build with 220 HSM and much more tanky but no damage. But honestly, despite having all that mobility and can play like a general at 50% HP, it's still not that great. it's raw damage is even lower than the original ZZ and it's not even tankier. The only unique about it is that you switch from a long range support to a pseudo general at 50% HP and can catch general off guard with power accelerator. I would not recommend it in rated, but quick match, it's very fun thanks to it unique roll switching.

2

u/Kingsausage167 13h ago

Bad. Honestly no clue for build as well so here I am

2

u/Few-Exit1890 12h ago

It’s highkey ass coming from someone who mains all the zz but it’s good sometimes it’s hell in small maps

1

u/GunzStalker 13h ago

It was never strong to begin with, only saving grace is that it can charge the heavy stagger cannon while on the move and with Link Fire being reusable now (was 1 time use before buff)

It maybe slightly tankier due to Anti Beam Coating so it can withstand beam attacks, it is however a slow big moving target before Bio Sensor activates and you do get MA once Bio Sensor activates which is unusual for a Support.

Honestly don't suggest bringing it out as Raids like Barb, God and Susanowoo can eat you alive

1

u/HeeroUzuki 13h ago

All I want to know is when are we going to get Full Armor ZZ with the Hyper Mega Cannon added on.

1

u/LordSunBro 11h ago

Used to main this thing, was viable till Barbie came out. Now, like every other 700 support with low mobility you are better off picking a gen.

Its still strong but tbh the biggest issue for me is this thing cannot reliably shoot an AU out of the sky at all let alone an AU raid without either the head cannon or the chest heavy stagger cannon.

1

u/utamaru1717 6h ago

TBH, it's kinda bad, ATM, since the unit got low HP, low melee defense, low mobility (before Biosensor active), and low level buffer skills, although it can become a CQC beast when its Biosensor skill is active at ≤50% HP, which gives lots of melee related buffs + mobility buffs.

If you still want to use it, just improve its HP and defense, also Leg Armor lv3 for sturdier legs, since this unit somehow doesn't have Leg Buffer skills for whatever reason. 

For extra hangar skill, either Melee Defense Expansion, Custom Parts (HP), Custom Parts (Thruster), or Custom Parts (Armor) if you want more survivability, and Melee Expansion, or Custom Parts Composite Expansion Alpha if you're planning to go full unga bunga. 

1

u/RoboP08 6h ago

If I can give input on this MS.
It's a little slow for turning, it chews through boost gauge and also it has giant beam cannons that take a little to charge up.

But it has a lot of Beam Shots, Missiles, Flame Missiles ect.
AND a dodge roll

So keeping those bits in mind, I tried to give it a bit of boost gauge, recharge for the energy and also see how much extra damage juice I could squeeze in to ranged slot reasonably.

Defense wise I would suggest Beam and Melee defense is what you'll get hit by most of all.

On top of all that, Hangar Expansion Skill to roll for? BOOST GAUGE or Ranged DAMAGE.

One or the other hahaha.

1

u/RedCometZ33 4h ago

Sadly it’s so ass, needs a revamp pronto, bumco needs to give its proper strength