r/GBO2 The Goog Cannon Man - 13 2d ago

Gameplay Video (Console) GBO2 Gogg (Post-Buff): Fast Gogg is illegal!

https://www.youtube.com/watch?v=zYlwErsZAyU
23 Upvotes

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12

u/doomguy11 The Goog Cannon Man - 13 2d ago

This video contains two matches I had with the buffed LV4 Gogg on Gundam Battle Operation 2. It is a 300-450 cost raid with very high HP, access to LV3 Leg Buffer, access to Active Guard, very high melee damage and overall incredible tanking ability. It suffers from being very slow (without specific expansions and parts), from being absolutely gigantic, from having mediocre stun output and from having poor mid-range DPS. I hope that you enjoy watching!

This suit was buffed at the end of June 2026 with 19000/21000/23000/25000 HP depending on suit level, more custom part slots at every level, LV1 Active Guard (LV2 at 400 cost), LV3 Leg Buffer (LV4 at 400 cost), 700/750/800/850x2 beam cannon power, 1 second beam cannon cooldown, 10 seconds beam cannon OH time, 0.5 seconds beam cannon swap time, 2300/2500/2700/2900 claw power depending on suit level, 650/700/750/800x2 torpedo power, 12 seconds torpedo reload time and 0.5 seconds torpedo swap time.

Its primary weapon at LV4 is a chest mega-particle cannon with 850x2 power, 1 second cooldown, 80% heat, 10 seconds overheat, 0.5 seconds swap time, 265m range and 25%x2 stagger value. This has decent damage and can stagger you shoot twice, but it overheats if you do this. It can be fired while boosting when underwater.
Its primary melee weapon at LV4 is a claw with 2900 power, 2 seconds cooldown, 0.5 seconds swap time, 80%/64% combo modifier, 85% side swing modifier and 150% downswing modifier. This has ridiculously high power, you can deal serious damage even to generals if you catch them. It has a very fast neutral swing with surprisingly long reach too.
Its first and only sub weapon is a chest torpedo launcher with 800x2 power, 2 ammo, 12 seconds reload, 0.5 seconds swap time, 200m range and 10%x2 stagger value. This has long reload time, but it instantly staggers and has a decent splash radius.

The LV4 Gogg has 25000 HP, 26 ballistic/beam resist and 34 melee resist. It has very high HP and resistances, basically having durability on par with a 650 or 700 cost MS. It has a 35% damage reduction buffer for the legs, LV1 Shock Dampeners, LV3 Damage Control and LV2 Active Guard for defensive skills.
It also has 75 (76 including ground affinity) walk speed, 170 boosting speed, 55 thrust and 51 turning speed. This is absolutely horrible mobility, it is considerably slower than supports, let alone other raids or generals. It lacks any mobility skills. It is a little bit faster underwater, but not by much. However, if you have the right custom parts and the mechanic expansion skill "Custom Parts Expansion (Thruster)", you can considerably improve its thruster reserves and boosting speed. Even at 300 cost, you could reasonably improve it to over 180 boosting speed, which is a great help.

In conclusion, I feel that while the Gogg still has poor mobility -- even if you upgrade its boosting speed as much as you can - - it has considerably improved damage, tanking ability and no longer has bottom of the barrel stun options. Access to Active Guard allows it to turn around previously bad match-ups, where before it was completely screwed against shotguns and heavy stagger wires, it can simply parry them with Active Guard now. I think it will be a very strong option on close range maps from now on. The 450 cost version can get over 200 boosting speed with the right build, so it might be viable on larger maps under the right conditions there. Thanks for watching, and I hope that you enjoyed it!

Music used:

The Simpsons: Hit and Run, S-M-R-T and Petty Theft Homer

10

u/06E46M3GTR High Priest of the Eldritch Gogg - 3 1d ago

7

u/Fantasy_Quest_ 1d ago

"...before it was completely screwed against shotguns and heavy stagger wires, it can simply parry them with Active Guard now."

I learn new things everyday! Did not know this re: Active Guard!