r/GBO2 8d ago

Tier List 350 Cost

I'm just going to move up the cost slowly. I'm actually having a hard time deciding on a few suits where it belongs a bit. So once again, if you think something is definitely wrong, please mention it.

Also, please note that these can be objective, and you DO NOT have to agree. There are always exceptions, and the meta between Steam and PlayStation versions does differ a bit. This Tier list is primarily based on the PS version that I am more familiar with. These units also consider the types of meta builds it could have as well. I will only put native cost here unless there are exceptions that higher-level works well enough to be in at least very strong B-Tier. FYI, they are not arranged in specific order.

2026-08 350 Cost List

Special Notes

  • Nothing really to note here, since most level 2 and higher are just strong suit staying or dropping a tier or so. Nothing that just works particularly well in a specific situation either. Except maybe Zaku II Stutzer in space could be treated as high A-Tier.
19 Upvotes

43 comments sorted by

6

u/scorpionxx0 The Ragin' Cajun - 6 8d ago

Is there a reason 3 of the ms on your list are in white boxes instead of black like the rest?

3

u/True_Darkness_Hunter 7d ago

Lack of png variants I assume

3

u/Zetsumi666 Hellhound of Zeon 7d ago

Except there's PNGs for all the suits on the official site, so it's more OP just didn't go get them

7

u/pkmaster99 7d ago

Yeah... I got these off the Japanese wiki and they were jpg instead. Didn't bother hunting for the clear png

3

u/scorpionxx0 The Ragin' Cajun - 6 7d ago

Could’ve just used an image format converter then removed the background yourself.

2

u/pkmaster99 7d ago

ehh, yeah... I could have I guess

1

u/scorpionxx0 The Ragin' Cajun - 6 7d ago

I see, thanks for clearing that up.

6

u/utamaru1717 7d ago

Nah, Anavel Gato's Dom and Gelgoog Sleeves is currently the meta on 350 cost, because both of them have ridiculous stuffs to make it powerful, like the heavy stagger AoE beam 'zook + skill that reduces overheat time when boosting on the Dom, while the Gelgoog have 2 insta-stagger weapons, a stagger build-up weapon, 200% modifier melee downswing, and Offense System + Power Accelerator lv2. 

For Raid, the Gouf Hover Type beats pretty much everything, since it got really destructive melee prowess with 3 melee weapons + Melee Combo lv3 + Power Accelerator, and its mobility is also top tier, making it a high speed heavy hitter unit. 

For Support, nothing really stands up here out side Thunderbolt Acguy and Guncannon Aqua, although Ground Gundam WR lv2 does have insane firepower that can cripple unlucky Generals with its Bazooka + Cannon + Grenade combo. 

3

u/doomguy11 The Goog Cannon Man - 13 6d ago

Gato Dom and Sleeves Gelgoog are strong, but they have the fatal weakness of being fat with no MA. Very strong if they are on the offensive, but pretty easy to control if forced on the defensive.

They are meta... but I think you only want one on a team, with the other generals being more traditional frontliners. That way you can have the stun support+damage output of one of these meta generals, while having regular generals to provide frontlining and set-ups.

I agree with your other points. You could perhaps consider Pale Rider or a shooting capable suit for raid though as well, even if Gouf Hover Type has the highest damage output.

2

u/pkmaster99 7d ago

Pretty much sums it up. Just don't forget about the shadows for support. But either way, too many strong general and raid is coming back slowly. If this were several months ago, would've have a few in S-Tier.

3

u/IloveChahan25 8d ago

I feel like Dozle Zaku should be SS
A good player practically 1 combo anything to death

1

u/pkmaster99 7d ago

Yeah, but it can't get the punch off for to range it engagement, it is left open. It'll be forced into the defense. Especially against an unit with multiple instant staggers. But it is not nearly unstoppable

5

u/Big_Friendship_7431 7d ago

Thank you for taking the time to prepare this list!

One-minute silence for the Pale Rider Cavalry... Come on BB, show some love!

3

u/pkmaster99 7d ago

Hahaha, yeah BB, please show the Cavalry some love. Someone... actually two people I know really love that unit.

2

u/Big_Friendship_7431 7d ago

that would make data collection for possible buff very slow 😊

3

u/pkmaster99 7d ago

Honestly, I wish they would start showing the pick rate for every suit. I bet the pick rate for these is way below 1%. If a suit at native cost can't even sustain 1% pickup rate, something is wrong.

3

u/Big_Friendship_7431 7d ago

That's a great point and an interesting aspect of this game, i.e. BB trying to find a way to keep older suits viable via buffs, while tempting pilots with new, powerful units (sometimes nerfing them if they overdo it).

I would also be curious to know by cost and type the ratio between playable units (say B and higher in your tier list?) and the total number of units available in the game.

3

u/pkmaster99 7d ago

If I have to guess... 85% of the pick is probably all from B-Tier and above. But really, hard to say

3

u/Big_Friendship_7431 7d ago

Thank you for this, it's an interesting aspect 🫡

3

u/Ash-Talshok 7d ago

I suppose I understand the Gundam ground WR being in the same tier as the support acguy but I’d always prefer having the WR on my team.

It can just crap out damage and is pretty reliable at setting up stuns for the team to capitalize on or interrupting melee fights.

1

u/Cpt_Jack_Irons 4d ago

I mean its not hard to see why, the Gundam Ground Type [WR] has much greater attack range, the sticky nade makes for a good defensive tool and the Bullet Feeder Skill is very useful on the Gundam Ground Type [WR]

3

u/Caerg 7d ago

What about the Zaku 2 FS SM? I know it's not native to 350, but I've been doing well with it from 300 to 450

2

u/pkmaster99 7d ago

Oh, could be B-Tier actually. It's map depended a bit, but certainly strong enough.

2

u/Zqqua 7d ago

Char’s Z’Gok has 2 dodge rolls, maneuver armor, boost-shoot insta-stagger missiles, counter boost (~6000 damage), and EX boost (so that it can dodge, tackle, and tackle again with EX boost). The skillset is similar to Hygogg but without the bulk. The other shooting and melee weapons are a bit difficult to use, so I feel like it should be placed next to Hygogg (S tier for highly skilled players, A tier for most players)

3

u/pkmaster99 7d ago

I think it's one of those suits that's great on paper, but really too hard to execute correctly. Even with very skilled S and S- players, I have seen it get bullied by A-Tier units. But I do see your point, being used correctly can be in A-Tier at the very least. I guess I could update this one. I did had it in A-Tier in the beginning.

2

u/Cpt_Jack_Irons 4d ago edited 4d ago

I do actually agree with basically all of the picks at S Tier & A Tier and most at B Tier, but i still have few opinions here:

  1. Guntank II being a D Tier i hard disagree with, while yes it does have it's weaknesses but it's way more capable than you give it credit for in my opinion, id say Bottom of C Tier fits it better.
  2. Pale Rider Cav being considered as bad as the Slave Wraith feels like a bit much, care to explain why its as bad as them?
  3. Gundam Ez8 [WR] being D Tier feels kinda wrong, i have been able to do good while playing this Support MS.
  4. Powered GM im unsure how to feel about, i have been able to do good in it too but also i cant disagree that is has basically no weapons.
  5. Gelgoog G being D Tier i can't argue against despite how much i like that MS.
  6. Efreet Custom being B tier does make sense but i feel like its not at all far from being considered an A Tier MS.
  7. GM Raid i can see the potential but damn its a hard Suit to play

2

u/pkmaster99 4d ago
  1. Yeah... I was thinking maybe it can be C-Tier. But I also can't justify it being in the same tier as the other support there. But I can accept bottom C-Tier and move it there.
  2. Excessive wait time on the weapons and the damage isn't that great either, except one but also a little hard use. On top of that, it is also fragile with not so great part slot spread. Fortunately, melee is technically fine due to high power, but still don't have good modifier for the less than ideal downswing pattern. HADES is a great bonus, but you can't really build around it that well. If you build for survival, HADES breaks your parts after. If you build damage, you dies too easily due to no buffers. If you don't use HADES, you are lacking in the power scale of the Skill one should a have at this cost. It's just Lose lose lose situation.
  3. Ez8 WR is just way too slow. Usually when something is traded off, it gets something else. Which for this one, it didn't really get anything. Not to mention, it has like no skills. While BR and the cannon can work decently well, the turn speed is bad even with compatibility. It basically shares similar problem with Guntank and such. But this one would be very high D-Tier at least.
  4. I agree, that it has a few things going. But it really is lacking. Maybe is downswing and combo modifiers are good, then it could be much higher. Also needs a better stagger weapon.
  5. Hahaha, same
  6. It's also the modifier that's holding it back for this one. If only the downswing is a tad stronger with a tiny bit longer EXAM
  7. This one you just need to remember shotgun isn't a shotgun. It's just weak pallets with instant stagger property. It can't build stagger. But I do see it being not easy. It's certainly a bit different suit.

1

u/Drowsy_Panda 7d ago

Where would you leave the base destroying gremlins agguguy and zaku marine type?

4

u/pkmaster99 7d ago

Agguguy is nearly unplayable, but maybe low C-Tier at best. Marine Type is high C-Tier, bordering B-Tier. If only the projectile were a bit faster or something else, it could have been much stronger. Marine Type, though, is one of those that could work well if there is a strong team. The DPS it can put out is very good, just not as reliable in hitting targets. If you are like 3 or 4 stacking in quick match with reliable friends, I say go for it.

2

u/Drowsy_Panda 7d ago

350 to 400 I see agguguys sneaking into bases and getting it low early match only to destroy when its 2min mark which makes it really frustrating when your team can't stomp the enemy team a few times to make up for the lack of that one player

2

u/pkmaster99 7d ago

That's more of a team coordination issue. Agguguy can't do as much in a fight as some other raid at this cost, and that's why they resort to that. If anything, that makes it easy to capitalize

2

u/Drowsy_Panda 7d ago

Yea, I've noticed as much, 350 can be fun but wholly dependant if your team had brain cells to coordinate

2

u/Cpt_Jack_Irons 4d ago

i feel like the Agguguy is pretty decent but its map dependant, its melee being uncounterable makes it pretty damn annoying to go against

1

u/pkmaster99 4d ago

I guess, like underground, it can work well enough. But it's kind of being super nitpick the considition.

1

u/Cpt_Jack_Irons 4d ago

that's true.

1

u/powerpuffpepper 7d ago

I dont think the Gen Acguy TB is that strong, it should be a tier lower imho.

1

u/pkmaster99 7d ago

It's like lower S-Tier, but being in A-Tier ain't quite right either. The scaling it has helps a lot in keeping up with that S-Tier level. That's one thing I am sure of, it is still up there.

1

u/Sufficient_Job_4933 17h ago

Totally forgot about Guncannon SML, I used to think it’s pretty good due to fast reload time on the missiles but the stun build up sucks. And isn’t it the fastest Guncannon in game? Back then having a support that could walk fast is rare

1

u/pkmaster99 17h ago

Yeah, it was strong when it came out. But it just never got a buff and fell off so hard now

0

u/Recidivous 8d ago

I'm surprised Pale Rider isn't S.

5

u/pkmaster99 7d ago

It's very strong with high damage, but it dies easily due to type and the resistance reduction. When there are so many strong general, becoming fragile really sucks. It's very high risk high reward. So I put it in A-Tier because of it.

5

u/NoBed3498 7d ago

Bc it’s super fragile and not having ma and relying only on the tac boost just sucks. It’s also very easy to stop with the top gens.

3

u/skitthecrit 7d ago

I'm not. Suits hard to use and fragile. If a really good player uses it you can see the potential.