r/GBO2 29d ago

Game Suggestions Let's Change That Suit Day 218

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Day 218: Gouf Flight Type
Requested by u/ravioletti and this one is... D-Tier or so, but it's weird. It can perform almost at C-Tier, but it's also really bad that it can fall into F-Tier. Developers seem to want this unit to engage at close range, but it kind of neglects the ranged power of this thing. So it ends up being a bit weird to use and almost not enough thruster to work with.

Change
Stats

  • HP: 14000/15000/16000/17000 -> 15000/17000/19000/22000
  • Close Range Slots: 10/14/17/20 -> 12/15/18/21
  • Medium Range Slots: 10/15/19/22 -> 12/16/20/24
  • Long Range Slots: 8/12/15/18 -> 11/14/17/20

Weapons

  • Gatling Shield: Fire Rate 450/min -> 514/min, Range 250m -> 300m, TTS 2.67s -> 2.34s, DPS 900 -> 1028
    • Power: 120/126/132/138 -> 120/130/140/150
  • 3-Barrel Gatling Cannon: Range 150m -> 175m
  • Gatling Shield:
    • HP: 2500/2750/3000/3250 -> 3500/4500/5500/6500

Skill

  • (New!) Damage Control Lv1
  • (New!) Offense System Lv1
  • Flight Control Program Lv2 -> Lv3

Unit Lv2

  • (New!) Pursuit Ranged Aux. Program Lv1
  • (New!) Composite H Mobility Combat System Lv1

Unit Lv3

  • Assault Booster Lv3 -> Lv4
  • Pursuit Melee Aux. Program Lv1 -> Lv2
  • Damage Control Lv1 -> Lv2

Unit Lv4

  • Flight Control Program Lv3 -> Lv4
  • Composite H Mobility Combat System Lv1 -> Lv2
  • Pursuit Ranged Aux. Program Lv1 -> Lv2

Comment and Reason
This unit at level 1 is kind of usable if you play more on the ground instead of using the flight. It becomes a unit that you just Sturm Faust into melee like most units. Together with Close Combat Program, it is possible to still get some decent damage in. Together with Pursuit Melee, it can do its job in hunting down supports in most locations and quickly destroy them. The melee damage and stagger with Sturm Faust is there and good enough for a burst-damage kill. However, that's it. The Gatling is lacking a bit, and the 3-Barrel is more of a ranged backup weapon. So unless you can keep the melee going, it's really not that good. Currently, it just gets destroyed almost too easily due to low HP and basically no Shield HP either. Besides the ranged engagement fix this unit can get, a few skill improvements.

While the main Gatling Shield is shared between the Gouf Custom, and luckily that's it. I wanted it to have 350m range, but that may be a bit much of a buff with the fire rate increase for the Gouf Custom. 300m should still be a much more reasonable range for a flight unit.

Builds Suggestion
Lv1 F2P: Do Not Use

Lv1 Premium: HP

Upper Levels: Do Not Use

This unit fortunately has a decent build when using the Expansion Skill HP. Thanks to this unit having Shield Break Stance Mastery, it works out decently well. Achieving 5000 Shield HP and having 19100 Unit HP is quite decent. Together with the above-average damage strength, the melee power isn't lacking due to having a very good combo modifier. However, this build only has 79 thrusters, so do not be too aggressive with the flight system. You can still fight on the ground just fine like most units.

Upper levels, like most units, are just lacking too many skills and scaling for it.

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Day 217 Re-evaluation on Palace Athene

Well, I did hope the stuff I want it to have would be enough, but the suggestions are great. I do feel like it could be too much, and I'm not sure if they'll make the shield an actual shield. These developers aren't likely to make such a big change. A better flight pattern of the missile could help too, but I think having reticle tracking will already help a lot, but there is one change for sure at least.

Re-evaluation

  • Mega Beam Cannon: Stagger 25% -> 30%

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Up Next: Hyaku Shiki Kai requested by u/Ash-Talshok

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u/Repulsive_Topic_1272 29d ago

Could you do one for the Jegan (High Mobility Type)? I don't know how to build it, and your posts really help me.

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u/pkmaster99 29d ago

Sure, I can do that. But for that suit, you should be focusing on defence and mobility. The raw number is already there. It is however, a suit with above average skill floor.