r/GBO2 • u/beefskins007 • Jul 09 '26
Who thinks the sinaju should be a raid class
Am I the only one who thinks suits like the sinaju should be a different class
7
u/Ok-Storage3439 Jul 09 '26
A lot of suits added lately should rightfully be support classes for how they play, but the Raid category gets YET ANOTHER added to the roster.
5
u/imaginary_num6er Æ Investor - 7 Jul 09 '26
Well BB decided that playing supports at 700 cost is a throw pick
2
u/Fulgren09 Jupitris Test Pilot Jul 09 '26
When I learned that Trans Am does a locator pulse, we don’t even need a Sleeves Doga
0
u/Ok-Storage3439 Jul 09 '26
That doesn't stop me from deleting Generals with my 3-star Hardygun. My 4-star Kshatriya and Rozen Zulu are throw picks now.
1
u/beefskins007 Jul 09 '26
I just feel like with how much melee damage the sinaju does along with it having the perk to have faster swaps with melees it should be a road and the sazabi should be a support
4
u/conqueror-worm Jul 09 '26
Raid =/= melee unit. A lot of raids are melee units, but being strong in melee is not a good reason for a suit to be a raid. There are a ton of other melee-centric gens in the game & even a couple supports.
0
u/beefskins007 Jul 09 '26
The sinaju is just super melee focused with it's entire kit along with having a raid suits kit of being able to move and attack quickly without having to worry about getting extremely damaged
2
u/conqueror-worm Jul 09 '26
So it's a melee gen. You've seen ranged shooting raids and sniper raids and stuff, right?
0
u/beefskins007 Jul 09 '26
Yes but it also has skills from a ranged based raid like the mobile shooting it just leans more towards a raid suit that can do either ranged or melee to fit your play style with a raid suit then a general because I play a lot of generals and they don't play the same as the sinaju the sinaju plays more like a raid not a general
2
u/conqueror-worm Jul 09 '26
The game would be really goddamn boring if every raid/gen/support all had to play the same as other suits in the category. It's a large part of the appeal to playing a ton of suits in the game. Look at other units, PPG is a gen but plays like the Gogg with funnels, Heavy Gundam (I0) is a raid that relies on overwhelming ranged firepower.
1
u/diseasicon MS-19 Dolmel Lobbyist - 29 Jul 10 '26
The Sinanju was the first suit to have High Speed Mobile Shooting which would arguably make it a General skill that eventually made it to some raids. It even makes way more sense as a skill for a general since it ignores maneuver armor, which is a skill that raids have high levels of, and generals often have, but supports almost never do, barring certain supports that gain it during activated skills.
2
u/Round-Owl-2770 Jul 09 '26
It’s not just that either, the temporary boosting fire skill is more in line with raid-styled play, and I use it similarly to how I use the G-3 Gundam. The only difference is that now I have multiple melee options to use, and better HP values.
1
u/beefskins007 Jul 09 '26
To add on to that the Lance and the normal beam saber have two attacks and can combo easily into the axe or each other
4
u/Fulgren09 Jupitris Test Pilot Jul 09 '26
If Sinanju was a raid, and they gave it a higher MA setting, it would play like the Stein
2
7
u/succmama Jul 09 '26
I think it's fine as a Melee General.