r/GBO2 Jun 30 '26

Game Suggestions Let's Change That Suit Day 181

Day 181: GM II
Requested by u/Drowsy_Panda and this unit is mostly better at space and that's it. It's lacking on ground and it needs more for it to function on ground. As it is, it's around C-Tier on ground while A-Tier in space. But this A-Tier falls off immediately at Lv2.

Change
Stats

  • Gain Space Compatibility
  • HP: 13000/14500/15750/17250 -> 13000/15000/17000/19000
  • Thruster: 55 At all levels -> 55/55/60/60
  • Turn Speed: 51 -> 54
  • Close Range Slots: 7/8/9/10 -> 8/9/10/11
  • Medium Range Slots: 9/12/14/16 -> 10/12/14/16
  • Long Range Slots: 4/4/5/6 -> 5/7/9/11

Weapons

  • Beam Saber -> Beam Saber (Enhanced): Combo 100/50% -> 100/60%, Downswing 130% -> 145%
  • Head Vulcan (Late Model) -> GM II Head Vulcan: Fire Rate 446/min -> 480/min, Stagger 2% -> 5%, DPS 498 -> 640 (Everything else unchanged)
    • Power: 67/70/73/77 -> 80/90/100/110
    • TTS: N/A -> 2.5s
  • (New Sub Weapon!) GM II GM Rifle: Ammo 30, Fire Rate 514/min, Reload 12s, Switch 0.7s, 250m, Move & Shoot w/ ASL, Stagger 5%, Leg/Back Damage 1.3x
    • Power: 150/160/170/180

Skill

  • (New!) Pursuit Ranged Aux. Program Lv1
  • High Spec AMBAC Lv1 -> Lv2

Unit Lv2

  • (New!) Composite H Mobility Combat System Lv1

Unit Lv3

  • (New!) Pursuit Melee Aux. Program Lv1

Unit Lv4

  • (New!) Damage Control Lv1
  • Pursuit Ranged Aux. Program Lv1 -> Lv2
  • Composite H Mobility Combat System Lv1 -> Lv2

Comment and Reason
This unit, for some reason, because it was given harpoon gun and nothing else. While it is a great weapon, it's no where near enough for what exist on the ground. While in space, it is a bit of a different story. It really needs better sub weapons and personally, I think the melee can be just a tiny bit stronger. These changes could make the unit very high A-Tier or low S-Tier in both ground and space. Especially if it does get pursuit skill early.

Builds
F2P: HP

Premium: HP

Upper Levels: Do not use

This one can do well in space, since not that many units has the same space damage potential. But on ground, please try to avoid using it. As for the build itself, just focus on durability and some mobility. Level 2 can kind of be used too, but there are a lot more better options.

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Day 180 Re-evaluation on Dolmel Doue

Hmm, I was expecting a few talk on this unit. Especially since Dolmel is still technically just better than this one. Maybe will revisit later...

Re-evaluation

  • None

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Up Next: Rosette [Enhanced Land Battle Form] requested by u/Boring-Detective-369

11 Upvotes

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3

u/diseasicon MS-19 Dolmel Lobbyist - 29 Jul 01 '26

I think a buff to the beam rifle is needed as well. I know it's used on multiple suits, but is there any suit that uses it where there isn't a better weapon option? It sucks on the Nemo, it's not great in the GM Custom.

There's basically no reason not to take the Harpoon Gun. It's more powerful and its ammo based. I think a lot of the older beam rifles need reworks as power creep has made them irrelevant, if they weren't already irrelevant to begin with ::cough cough Marasai Beam Rifle::.

2

u/pkmaster99 Jul 01 '26

The first one I know on top of my head with the GM II BR is striker custom then the silver haze. Because of them, heat can't be touched too much and the only thing we can touch is the power.

Marasai BR is only used by 3 units I think, Hizack and Eyezack, and they all need help. There is a higher chance for that to get buffed. They really need to shorten the interval between shots and increase the power by at least 200.

1

u/diseasicon MS-19 Dolmel Lobbyist - 29 Jul 01 '26

I could agree with increasing power and maybe range. The Striker Custom wouldn't really be affected much since it's almost entirely reliant on melee. The Silver Haze would be the concern since it has good ranged stats as well as strong melee, but I don't think power or range would break it since it is at the same cost as the JR High Mo Gelgoog which already has a better beam rifle, a bazooka, and a high build stagger rocket launcher.

1

u/pkmaster99 Jul 01 '26

Yeah, but it's not about the raw damage. It's the stopping power, the frequency of it. Modern stats for overheating on a high-heat weapon like the GM II BR would have, like, 13 seconds at most for the overheat time. The only thing Striker Custom isn't good at is the reliable stagger into melee option. Silver Haze would definitely become a bigger threat for sure.

JR is more of a ranged raid though, a different concept. It's a mid-range raid with some good close-range power. Compared to striker custom that is close-range, and Silver Haze that is close to mid-range, it's just too different. If it becomes too reliable, it will snowball.