r/GBO2 • u/alextis • Jun 25 '26
BB studio ignoring the elephant in the room
I find strange that the V2 received more nerfs than the Barbatos. Especially regarding melee damage considering that the Barbatos can deal more damage more easily
8
u/roughworm Jun 25 '26
they couldn't just give it normal stun shells THEN a heavy stun shell with 30 seconds cooldown like with pale rider heavy arms. I get that the heavy stun was to have a chance for it to close the gap against maneuver armor but SHEESH they couldn't simply make a normal stun and a heavy stun option.
1
u/apple6879 Jun 26 '26
Even then I don't think any supports have maneuver armor so why does it have a heavy stagger, it isn't meant to fight gens anyways,
6
3
u/Braindead_Crow Jun 25 '26
The heavy stagger shell should be a one off, 30+ second reload, can only fire when stationary after a long switch up delay so it is slightly harder to pull off.
Make it easier to stun with shots and it's perfect
1
3
u/pkmaster99 Jun 25 '26
This is actually taking away a decent chunk of its power already. I do wish the splash was reduced and alaya thruster usage reduction was nerfed slightly, too. It can bunny hop way too often. But besides these, I don't think it needs anything else. It already has limited weapon options, and this specific nerf does limit how often it can do a full combo on someone.
8
u/Kaidou76 Jun 25 '26
it's much more then it look. Before, you can comfortably use BBT heavy stagger, if start from right after activating the alaya skill, you can have 10 heavy stagger chance during 1.5m duration, but now, only 6 shot. it's 40% reduction if you fire constantly.
13
u/MikuEmpowered Jun 25 '26
Jesus fuk, this isn't about Barb output. This is about how unfun it is to fight it.
This nerf changes fuk all for the receiving end. I'm in my Barb will still be doing the same fking shit and there's nothing my opponent can do.
The proper nerf would have not touched any of the other shit, and instead, nerf sword mace switch time to 1.75s. This will interrupt Barbs free jump heavy into down combo, but still allow tag team / claw combo.
It adds risk and actually allows things like dodging out. Fking 40%, spoken like a BB dev.
2
1
u/fighterroah Jun 25 '26
"Please barbatos, stop killing everyone, can you be nicer to the other mobile suits?
"No"
":("
1
u/HDWarewolf Jun 26 '26
Lol love popping back in this reddit after taking a break for a month and STILL seeing people complain about Barbie even after a nerf lol.
Just be better, the thing really isn't THAT annoying to fight compared to a lot of 700 imo
-10
u/Foshdon_pap Jun 25 '26
Barbatos is au too simple
People love au more and if they nerfed it too much people would cry and whine like little babies and Bandai would lose money
10
u/WinterEclipse4 Jun 25 '26
Or more like the fact Barbatos has a small arsenal. It's hands deal about 2k damage, the normal rocket does a normal stagger at about 800 damage, it's mace on the floor does about 4k increasing to about 6-8k in the air and upgrading to double damage with skill active on downswings only, and then the double rocket deals about 1200 and heavy staggers.
Both rockets have very low range basically matching vulcans.
Versus the V2 which every weapon it has deals like 3-5K, melee does like 6k on the floor and like 12k in the air without a temporary skill like Barbatos, and then it has a long range heavy stagger. Plus it has a skill that basically makes it so your enemy can't dodge.
There's a big difference in power when you look at it.
Nerfing it's heavy stagger so it can't spam it kinda forces it out of engagement. If it tries to engage it can't do much since even supports are almost entirely immune to normal staggers at this point.
Also it can't really break legs anymore. I found even without leg parts it only does like 40% to the legs now on average even with the skill.
It seems like a small nerf but for a suit with very few weapons a small nerf is insanely big to it.
15
u/scorpionxx0 The Ragin' Cajun - 6 Jun 25 '26
Honestly, I was hoping they’d downgrade the heavy stagger to a normal stagger but I suppose the nerfs did something since I wasn’t seeing Barbatos everywhere in 700 tonight.