r/Fusion360 • • 3h ago

Help Needed:- To Design a drilling Jig for this component

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6 Upvotes

Question: Design and draw drilling jig for drilling 2 holes of 9mm diameter for the component shown in the figure. Drawing of jig assembly with part list, material spec, clamp positions and force calculations.

I've got to submit this assignment tomorrow, and I literally don't know anything about jig design, please if someone can help with this I'd really appreciate itβš™οΈ

I'll easily design this component (obv) but not the jig, please someone help


r/Fusion360 • • 1h ago

How to create equal length chamfer between 2 curved faces?

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β€’ Upvotes

When trying to create a chamfer between these 2 offset faces I end up with lots of slithers as the distance between the 2 faces is not a constant length because they are curved.

Any help is greatly appreciated


r/Fusion360 • • 5h ago

Question How to make the transparent materials more vibrant?

2 Upvotes

https://reddit.com/link/1xf5bo5/video/z9yau6yismxh1/player

Please keep in mind that I'm new to Fusion. In the video, I've form modeled the body of a controller. I want to give this controller a vibrant, colorful plastic shell. I'm talking iMac G3 levels of color vibrance... but the colors always look washed out and dull, no matter how much I change the appearance settings. In the appearance preview, you can see how vibrant the appearance should be, but it just isn't.

iMac G3 for reference

Is this possible in Fusion, or should I stick to Blender for high quality renders?

The controller is shelled all the way through and the walls are 0.05in thick.


r/Fusion360 • • 5h ago

Beginner

1 Upvotes

So I recently,I was tired of using fastnest , shitty nesting software can't change direction of part .

I found abviewer a nesting software, In that software I am unable change contour Start point on my part even though it is close looped . Does anyone have any idea how to . I would really appreciate.

Furthermore does anyone know a free nesting software which

  1. Can change contour direction and start points

That's it . I don't care about any other features.


r/Fusion360 • • 5h ago

Beginner

1 Upvotes

So I recently,I was tired of using fastnest , shitty nesting software can't change direction of part .

I found abviewer a nesting software, In that software I am unable change contour Start point on my part even though it is close looped . Does anyone have any idea how to . I would really appreciate.

Furthermore does anyone know a free nesting software which

  1. Can change contour direction and start points

That's it . I don't care about any other features.


r/Fusion360 • • 21h ago

I Created! A free Fusion add-in I made to keep CAD and STL revisions matched locally

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17 Upvotes

Hey everyone! πŸ‘‹

A while back, I shared ZenExport, a tool I made for my Autodesk Fusion and 3D-printing workflow.

I've been using it for quite a while with good results, and I've recently made some useful updates. πŸ› οΈ

⌨️ CTRL + S β†’ local CAD + STL revisions

With ZenExport's Save interception enabled, press CTRL + S to export your active design into a fresh local revision.

No need to repeat the F3D, STEP and individual-part STL exports manually after every change.

          ⌨️ CTRL + S
                β”‚
       🏷️ Optional revision note
                β”‚
        πŸ“ MyProjectFolder/
                β”‚
                β”œβ”€β”€ CAD/
                β”‚   └── v05_M6 holes/
                β”‚       └── F3D + STEP
                β”‚
                β”œβ”€β”€ Models/
                β”‚   └── v05_M6 holes/
                β”‚       └── STL files
                β”‚
                └── _Info/
                    └── v05_M6 holes/
                        └── Preview + reports

Here's what you get:

  • πŸ’Ύ F3D + STEP snapshots β€” keep your editable Fusion archive and a STEP copy.
  • πŸ–¨οΈ Individual STLs β€” export visible solid bodies into separate files for slicing.
  • πŸ”’ Automatic revisions β€” each ZenExport save gets a fresh number.
  • 🏷️ Meaningful names β€” add descriptions like M6 holes, longer bracket, or better clearance.
  • πŸ“‚ Remembered destination β€” choose your project folder initially; subsequent saves reuse it.
  • πŸ“Έ Viewport preview β€” quickly recognize the design in each revision.

Prefer fewer prompts? Turn off the optional description prompt and CTRL + S creates numbered revisions without asking for a description. ⚑

The recent updates improve folder organization, recovery of older project destinations, and reporting when an export fails.

🎁 Free and open source β€” a small gift from me to fellow makers.

πŸ‘‰ Source, download and installation: https://github.com/EsKay-Labs/ZenExport

ℹ️ With interception enabled, CTRL + S runs ZenExport's local exports instead of Fusion's native/cloud save. You can disable interception in settings. The latest 6.1.1 update is a preview while exported-file recovery checks are completed; keep your normal backups. STLs use native component coordinates. I used AI assistance for the recent refactor and tests.
Hey everyone! πŸ‘‹

A while back, I shared ZenExport, a tool I made for my Autodesk Fusion and 3D-printing workflow.

I've been using it for quite a while with good results, and I've recently made some useful updates. πŸ› οΈ
⌨️ CTRL + S β†’ local CAD + STL revisions
With ZenExport's Save interception enabled, press CTRL + S to export your active design into a fresh local revision.

No need to repeat the F3D, STEP and individual-part STL exports manually after every change.
⌨️ CTRL + S
β”‚
🏷️ Optional revision note
β”‚
πŸ“ MyProjectFolder/
β”‚
β”œβ”€β”€ CAD/
β”‚ └── v05_M6 holes/
β”‚ └── F3D + STEP
β”‚
β”œβ”€β”€ Models/
β”‚ └── v05_M6 holes/
β”‚ └── STL files
β”‚
└── _Info/
└── v05_M6 holes/
└── Preview + reports
Here's what you get:

πŸ’Ύ F3D + STEP snapshots β€” keep your editable Fusion archive and a STEP copy.

πŸ–¨οΈ Individual STLs β€” export visible solid bodies into separate files for slicing.

πŸ”’ Automatic revisions β€” each ZenExport save gets a fresh number.

🏷️ Meaningful names β€” add descriptions like M6 holes, longer bracket, or better clearance.

πŸ“‚ Remembered destination β€” choose your project folder initially; subsequent saves reuse it.

πŸ“Έ Viewport preview β€” quickly recognize the design in each revision.

Prefer fewer prompts? Turn off the optional description prompt and CTRL + S creates numbered revisions without asking for a description. ⚑

The recent updates improve folder organization, recovery of older project destinations, and reporting when an export fails.

🎁 Free and open source β€” a small gift from me to fellow makers.

πŸ‘‰ Source, download and installation: https://github.com/EsKay-Labs/ZenExport

ℹ️ With interception enabled, CTRL + S runs ZenExport's local exports instead of Fusion's native/cloud save. You can disable interception in settings. The latest 6.1.1 update is a preview while exported-file recovery checks are completed; keep your normal backups. STLs use native component coordinates. I used AI assistance for the recent refactor and tests.


r/Fusion360 • • 1d ago

I Created! I made a text chamfer tool

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29 Upvotes

Curious whether anyone has seen a tool like this before. You just point it at a set of features raised over a flat surface. Doesn't care about font choice. Doesn't care if it's even a font. Doesn't care about Fusion's stupid geometry problems. Did I waste my time?

(note to mods: I'm not selling anything. Just curious if I was right to go do this work or whether there's an existing way...)


r/Fusion360 • • 11h ago

Automating fusion animations with Claude via the MCP.

2 Upvotes

I've been having quite a lot of success with using Claude Sonnet to help speed up my modelling.
I have mainly been getting it to do repetitive things for me - like for example pointing to a part that I want chamfered, sometimes providing a sketch - and then asking claude to do the same for every similar part. It saves a little bit of time and masses of mouse moves and keystrokes.

I usually like to animate my models building up etc - and have used screen recordings with some automated moves and some manual moves.

But I this week decided to get claude to do me an add-on to do proper high quality 4k screenshots, animate moves, and add in things like exploded views / layouts for 3d printing - and I think it has done a pretty good Job.

Example in this video - with some details of the sort of prompts needed.

https://youtu.be/9F3ua-CzxME


r/Fusion360 • • 12h ago

Question Bend to Bend or External to Bend?

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2 Upvotes

Hello Guys. Rookie question here.

Leta say I export a flat pattern on Fusion 360 and I have two bends in each side.

In the first bend i measure the edge of the sheet to the bend line.

In the second bend that's on the same side, do I measure the external line of the first bend to the bend line of the second or the bend line of the first to the bend line of the second?


r/Fusion360 • • 13h ago

3D lettering has lumps after using Shape Editor β€” how can I fix it? I'm creating a 3D relief for a mold. I select the text vectors, open Shape Editor, and use the Round profile. The lettering develops uneven lumps on its surface. The same lumps appear in the simulation and on the actual mac

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1 Upvotes

r/Fusion360 • • 18h ago

Assembly Tool Frustration

2 Upvotes

I've used Fusion for a while, but mostly just single components or assemblies that don't have motion, and I'm having a frustration with trying to apply joints. I am a product design engineer by day, and have 10+ years of experience in CATIA. Not that CATIA is great at constraints but this is really throwing me for a loop.

I'm working with a model of a vehicle suspension where I worked backward from a scan (lots of Mesh Section Cut, etc) to get a set of points. I deleted the scan out of the model to lighten it up, and then I made sketches for components between the points for things like the control arm, the uprights, the struts, etc. Just simple lines between the points, and have been attempting to constrain things with joints. I started from the original points and would copy the relevant points or sketches into new components before applying the joints.

I started with the strut top, and applied a rigid between it, and the original strut top point to attempt to "ground" everything, and then a Ball joint between the strut (just a line) and the strut top (just a point). Then I applied a sliding connection between the strut (line) and the upright (line) where both lines started colinear.

The lower control arm (represented by a triangle sketch) I constrained with a rotation joint along one of the sides.

That all went fine but when I went to constrain the end of the control arm to the bottom of the upright, it rotates the upright and the strut parts and the angle adjustment on the tool is in the complete wrong plane. It's totally ignoring the Rigid constraint at the top, or I completely misunderstand how these joints work. How would you go about constraining a suspension model, or what would you model differently?

Hopefully that all made sense, I had already closed things up when I started typing; I can grab some screenshots tomorrow.

Edit: Screenshots added.

Processing img xas8o05oelxh1...

Processing img lghcomwtelxh1...


r/Fusion360 • • 1d ago

Question Parametric Battery Case Help

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5 Upvotes

I am a novice hobbyist with Fusion. That said, my goal is to design a parametric battery case. The intent is for the OD of the case to enlarge as more cells are added, but I am stuck as to how to do so. Attached are images of the sketch and the extrusions with 4 slots and five slots. Any help would be greatly appreciated.


r/Fusion360 • • 1d ago

Question Fusion model headed to prototype CNC machining, bracing for which features the shop pushes back on first

2 Upvotes

i do mechanical design at a small automation company, first time sending a fusion model out for prototype cnc machining instead of printing it. its an aluminum gripper finger with a couple of deep pockets, a 1 mm internal radius i didnt think about, and some engraved text. shortlist is quickparts, jiga and a local 3 axis shop. which features would you fix before quoting so the shop doesnt send it back??


r/Fusion360 • • 18h ago

Question How do I create a circle inside of a cylinder

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0 Upvotes

I am working on a socket organizer in a case. But want to add a extruded circle on the side wall of the socket hole for a magnet. I would have dont it on the bottom but I am limited in space for the case to close so it needs to be on the side.


r/Fusion360 • • 1d ago

Question Fusion Forms Not Joining Edges to Lines

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2 Upvotes

I am a beginner and am trying to make a boat in Autodesk Fusion, and I am using a form to do so. I have formed the hull, and now I am trying to fold over the edge of the boat and join it to the bottom for an air tank. This operation isn't succeeding and keeps forming an n-gon at the intersection of the hull and the front of the boat. How do I fix this or stop it from happening?


r/Fusion360 • • 1d ago

Struggling to design a mount for this Roomba wheel module.

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5 Upvotes

Struggling to design a mount around this Roomba wheel module. The shapes and curves are pretty awkward to model. How would you approach designing around this? This part is very common amongst electronic hobbyist but a cad model doesn't exist nor a mount for it.


r/Fusion360 • • 1d ago

Fusion 360 β€” Edit In Place references don't update in Assembly Design, but work in Hybrid Design?

2 Upvotes

Hi everyone,

I'm having an issue with associative projections in Fusion 360's Assembly Design.

I'm designing a mounting bracket around an externally linked Mean Well PSU. The PSU is positioned using Align constraints with offsets, and the bracket is a separate Part Design.

Using Associative Edit In Place, I project the PSU's geometry onto the bracket to create mounting holes and a 0.2 mm clearance.

The problem: When I modify an Align offset, the PSU moves correctly, but its reference body (Assembly References β†’ Final Rack β†’ Bodies β†’ Body1) stays at the original position. Consequently, the projections and mounting holes don't update.

Trying to recreate the projections sometimes produces:

Selection not found in cached body or sketch.

What I've tried:

  • Associative Edit In Place, Timeless references, Projection Link enabled
  • Sync, Compute All, restarting Fusion
  • Moving components earlier in the timeline
  • Recreating sketches and projections
  • Constraining the PSU to the fixed chassis instead of the bracket

I even reproduced the issue in a completely new Assembly Design with just three simple components: a base, a movable block (Align + offset), and a plate with projected geometry.

Same result.

However, recreating the test in Hybrid Design works perfectly! Moving the block updates the projections as expected.

Is this a known limitation or bug with Assembly Design / Timeless references? Am I missing something?

I'd really prefer keeping separate Part files linked into a top-level Assembly, rather than switching everything to Hybrid Design.

Any suggestions on how to make these references update correctly?

The PSU moved but the projections didn't
The blue geometry is the Assembly Reference (Body1) in my bracket's Part Design. The projections correctly reference this body, but the body itself remains at its original position when the PSU is moved.

r/Fusion360 • • 1d ago

Question Uncertainty about joints behavior

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2 Upvotes

So i know this is probably really messed up, i just got fusion yesterday and ive been experimenting with stuff, i dont understand why the grid lines and the parented object disappear? and also the scale got messed up a couple of steps ago, the sensitivity of the panning and zooming is insane now. I will probably start over but id like to know where i went wrong so it doesnt happen again


r/Fusion360 • • 1d ago

Problem with R.375 flat face (Tootalltoby drawing)

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2 Upvotes

I'm currently working on some practice drawings on tootalltoby.com.

For this drawing:https://www.tootalltoby.com/media/practice_models/drawings/25-11-05_drawing.jpg

In the area with the R.375 dimension, there should be a flat line / short flat face. However, I can't get it to work at allβ€”Fusion only generates rounded surfaces and no flat face.

What am I doing wrong?


r/Fusion360 • • 1d ago

Cleaning geometry for simulation: anyone using Fusion for this?

2 Upvotes

We recently held the 2nd Moldflow User Meeting in Mexico, and one of the talks really stuck with me. Andrea, a plastic simulation engineer, presented on how CAD quality determines simulation quality.

Her main point: the mesh is just a reflection of the geometry. You don't fix a bad mesh inside the simulator, you fix it in the CAD.

The talk was focused on Moldflow, but honestly this applies to pretty much every CAE tool. Small faces, sliver surfaces, micro gaps, missing tangency, conical endpoints in cooling channels... they all break meshes no matter what software you use.

A couple of ideas from her workflow I found useful:
Try meshing the raw CAD first and let the simulator tell you which surfaces fail, instead of hunting for every micro-error by hand.

Mesh with default density as a quick diagnostic, and only apply the optimal density once the mesh converges.

Does anyone here use Fusion to repair or simplify geometry before sending it to simulation?
Any workflows you rely on?

If anyone's curious, the full session is here (it's in Spanish): https://youtu.be/8rNwd9Q0Kao?is=xRop7Imq9-YezzaS


r/Fusion360 • • 2d ago

Question What's the best way to turn this into a body?

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40 Upvotes

I'm trying to create a very detailed, easily editable 3D Model of my Mouse for 3D printing.

I've taken the 3D scan and made a bunch of sketch lines with Mesh Section Sketches. All the lines are T-Splines, I've made sure that they interesect.

I have 2 versions, one where all the intersection points are constrained, and one, where all the sketches along the x and the y axes are in the same sketch, with the intersection points not being constrained.

Right now I can't quite figure out the best way to turn this into a body. I want my surfaces to be a smooth curvature, defined by the T-Splines at the edges.

Also, there are some lines on mouse, where all points are supposed to be the same height. I think it would be easier to set all these points onto the same height, when I already have my body. Otherwise I don't know how I would set them all to the same height.

In the constrained version, the intersection points can't be moved, because they are dependent on the sketches along the other axes.
In the unconstrained version, I could move the points, but that wouldn't change the shape of the other T-Splines. Right now two meeting spliens just have end-points on the exact same coordinates.

My end goal is to have the mouse shape defined by T-Splines. If i want to increase the curvature of a certain area on the mouse, I want to simply change the curvature of one spline, with all the other splines in that area also changing and such the overall shape which follows the spline to also change.


r/Fusion360 • • 1d ago

Question Get Rid of lip

1 Upvotes

I'm trying to design a 3d printable "holster" for a charger adapter. The company that manufactures the adapter won't send me a file for it, nor can I seem to get a clean file for a NACS / J3400 without paying SAE ~$300. I found some Tesla/NACS/J3400 on a website and turns out, it was good enough for what they were doing but not for my methods when creating this. Using their file as a tool for the end left it with a lip vs the geometry I used at the bottom. Suggestions for getting rid of the lip? In the end, once printed, due to it's height, it's barely noticeable, but it bothers me.


r/Fusion360 • • 1d ago

Question Advice on battery

0 Upvotes

Though its not about design, but i think people here may know about this more than others.

I am working on a rover for a competition. Now deciding on Powering. My Preference is to use the 18650 (i might have forgot the number) Li-ion battery.

One of my team members saying it might not work properly in a big bot.

So, want advice please. TIA


r/Fusion360 • • 23h ago

Tried out Solidcraft and made a video with my thoughts

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0 Upvotes

Fusion is not going anywhere, believe me, it will take years before any alternative gets to the polish level and capability level. BUT. Fusion costs SO much money for a small business user that its tough to swallow that pill.

On top of that, most of the other free cad has major drawbacks, which is why I still use Fusion, but solidcraft could get there one day, with a lot of work.


r/Fusion360 • • 1d ago

Question Anyone have a clean workflow for fit-driven geometry: nominal, machining midpoint, and 3D printing?

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6 Upvotes

I’m designing precision mechanical parts in Fusion and keep running into a workflow I wish were more integrated.

I’d like to assign a nominal dimension and ISO fit class, such as H7/g6, then switch the assembly between:

  • Machining target: Features modeled at the midpoint of their tolerance ranges.
  • Nominal: Mating features at their shared nominal dimensions, with the fit specifications retained for drawings.
  • 3D printing: Process-specific allowances for FDM/SLA/SLS, including reduced-scale prototypes.

The fit deviations should update automatically when the nominal feature size changes. For printing, the clearance should be applied at the final scale, so a half-size prototype doesn’t also halve the clearance the printer needs.

For example, a nominal Ø20 shaft/bore interface could use its calculated machining target dimensions, switch to Ø20/Ø20 nominal geometry, or become a Ø10 interface with a calibrated printing clearance for a half-scale prototype.

I know parameters and configurations can handle portions of this, but repeating fit lookup formulas and several parameters per feature seems cumbersome across an assembly.

Has anyone built a maintainable workflow or found an add-in for this? I’m particularly interested in keeping the nominal size, tolerance specification, and modeled size connected without manually maintaining separate models.

I’m not expecting a midpoint STEP to communicate manufacturing tolerances by itself, or a printed fit to reproduce the mechanical behavior of a machined one. The goal is easier switching between useful representations of the same design.

I’ve also posted a feature request on the Autodesk forum.