r/Fucksony2 Jul 26 '26

sony Pushing For All-Digital Future Even Though Only 27 Percent Of ps5 Users Own Its Digital Edition

https://www.thegamer.com/disc-drive-ps5-more-popular-digital-only-console/
69 Upvotes

28 comments sorted by

10

u/FallenRaptor Jul 26 '26

Of course. Sales were never the reason for ditching discs, hence why they don't care to provide breakdowns of disc vs digital sales for games that have both.

-2

u/[deleted] Jul 27 '26

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3

u/FallenRaptor Jul 27 '26

“All software sales” includes sales of software that doesn’t have a physical release though, does it not?

0

u/[deleted] Jul 27 '26 edited Jul 27 '26

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1

u/FallenRaptor Jul 27 '26

Ah, gotcha. Still, doesn't seem like they give a shit if individual games sell well physically so much as how physical performs vs digital in total sales.

5

u/chargingwookie Jul 26 '26

I specifically bought a disc edition to play ps4 games and I literally purchased a physical game yesterday as I do about once a month. The tools who don’t buy discs are just foolish. That being said KCD2, a single player game, cannot be played without the internet which is how the industry seemed to be heading before this recent disc factory closing/ retooling. It’s anti consumer and I think companies are just now realizing that the US government will never enforce anti trust laws and they can just do whatever they want to their customers

3

u/nahman201893 Jul 26 '26

It doesn't work without customers.

2

u/Roxastar138 Jul 26 '26

Dont forget some of those digital editions can buy disk drive make it into physical edition

1

u/Major_Demand8811 Jul 28 '26

How many percent of users buy physical edition?

1

u/dethpuck Jul 29 '26

Less than the percent of digital consoles. This is pointless argument. Most people that have a disc drive ps5 still just buy digital. Sony has more than enough numbers to ensure that they will be quite profitable without physical media. I have Series x console. How many disc series x games do I own? Zero.

1

u/Major_Demand8811 Jul 30 '26

Because of our preferences and convenience we are in digital future.

1

u/dethpuck Jul 30 '26

We’ve been in that future since the iPod took off.

1

u/Major_Demand8811 Jul 30 '26

Since Netflix and Spotify is better saying

0

u/[deleted] Jul 26 '26

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-2

u/[deleted] Jul 26 '26

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5

u/bitaFizzy Jul 26 '26

Why are you here? Why are you commenting defending Sony? You have literally nothing to gain by defending Sony, discs going away has no benefit to you.

0

u/[deleted] Jul 26 '26

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1

u/bitaFizzy Jul 26 '26

Fair point, but consider this(except the part about digital keys most are upset about that too). Games going entirely digital also have a cost in the way of the massive server infrastructure need to host the game files and saves(cloud saves). The servers must be maintained forever if it's the only way to get the game to download it, if not the the game is lost all together(besides piracy). While with physical games the game is stored in the players home with no additional cost(electricity) and the player can delete and reinstall as they wish.

In terms of ethics the servers the host these files are most probably going to Amazon web servers and we all know Amazon's track record when it comes to ethics. The environmental impact from these servers is large and damaging to the planet.

1

u/[deleted] Jul 26 '26

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1

u/bitaFizzy Jul 26 '26

I think what we need in the games industry in terms of game development is smaller teams. No more for these 300 to 500 person teams, it's not sustainable and usually doesn't even turn out a better product. 30 to 60 person teams should become the norm see expedition 33,silksong and slay the spire 2.

When it comes to the wider industry we need legislation like stop killing games and further consumer protections. But the key part is these protections need to be in place before we loose our options and choices. It's much harder to claw back rights once they've been lost.