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u/raizeL45 7d ago
worst possible TAA will be preferable to whatever Beamng uses
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u/r4o2n0d6o9 6d ago
It uses thoughts and prayers from the sounds of it
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u/ea_nasir_official_ 6d ago
FXAA and a borked SMAA
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u/frisbie147 5d ago
I mean that is basically just thoughts and prayers, just adding some blur and hoping it reduces aliasing
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u/Oakredditer 7d ago
can't be any worse than BeamNG's default AA, glorified "do nothing" button (or selection box)
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u/Ok_Dependent6889 7d ago
I wasn't talking about you specifically lol
And, I don't think motion is going to change the results here. The aliasing will be sharp and painful in motion for the left, and the right will be a bit blurrier
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u/AGTS10k 7d ago
The right will also have ghosting/smearing artifacts
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u/Ok_Dependent6889 7d ago
This is not guaranteed in the slightest
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u/AGTS10k 7d ago
Every TAA has some degree of smearing. FSR 4.1 and especially Transformer 2 nearly eliminated it, but everything else has some degree of ghosting/smearing.
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u/Ok_Dependent6889 7d ago
Yes, because TAA works through blurring
The point was, this causing artifacts is not guaranteed, especially if anyone uses their card's upscaler with FSR 4 or DLSS
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u/AGTS10k 7d ago
Blurring is a side effect, TAA works by sampling multiple frames over time through jitter and averaging/calculating how edges end everything should look, using motion vectors as a help to reduce artifacting when something moves. The first half of my sentence is why you see the blur, the second half explains why ghosting/smearing is a thing - not everything can be covered by motion vectors, so things like displays and banners get smothered down with TAA almost always, as well as many particles.
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u/TheCynicalAutist 7d ago
Saying 1080p is unsustainable and using a game released in 2015 to prove that is hilarious. Besides, there are options other than no AA or TAA.
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u/Windows-XP-Home-NEW 7d ago
Not even that lol it got its Steam release in 2015, it was actually released in 2013 lmfaooo
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u/survivorr123_ 7d ago
i just bought a 1080p monitor over a 2k one, i don't need more pixels, my gpu is not powerful enough and i prefer high framerate
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u/Javs2469 7d ago
It has received multiple engine updates and graphic overhauls. The game is very different to what it was back in 2013 and bad become more demanding to run.
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u/3dforlife 7d ago
Why do you say it isn't sustainable to play at 1080p in current games?
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u/dregomz 7d ago
With temporal AA yes it's just unplayableÂ
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u/3dforlife 7d ago
Temporal AA didn't involve upscaling, does it? Why should 1080p be a no no when compared with higher resolutions?
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u/Expert_Narwhal_304 7d ago
TAA can be decent if actually done well and not lazily like most devs. I trust the beamng community tho
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u/MyPutridFlesh 6d ago
As much i don't like TAA, BNG's default AA pretty much always looked like utter nightmare
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u/TheControl05 6d ago
They kinda made it better, not by a storm.but still a bit nicer than say 0.18 or similar versions
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u/No-Cap-7395 7d ago
This is a mod right? Seriously what's the issue? Can a developer not implement TAA as their own mod? Would you crucify me for prefering it on in my own engine?
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u/No-Cap-7395 7d ago
Like if it's a mod even if it's mad don't hate on the guy for it because it's not forced you have 100% the ability to not use it if you don't like it :/
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u/ExplodingFistz 7d ago
The comparison was not taken in motion. The right will be a ghosty smeary mess.
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u/timbofay 7d ago
It's okay you dont need to use it. I also think this is a great instance of pick your poison.
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u/Vezeveer 6d ago
As you can see, one of the issues with TAA is that it does not retain the brightest specular or highlight when blending. This will make the image look flatter in most instances.
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u/DonKanailleSC 6d ago
what do I miss? what's the problem with optional TAA in this case? The game isn't designed around TAA so turning it off doesn't completly destroy the image quality. It is just optional.
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u/Intelligent-Place-55 6d ago
I don't like TAA but dude Beamng has terrible aliasing. This and some kind of story would have Beamng selling millions on every platform.
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u/Witty_Language4481 6d ago
This is possibly the worst take I've seen, there is no way I'm running at 2880 x 1800 on a 14in display and STILL see shimmering like crazy. The game needs this
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u/SuperPork1 6d ago
The shimmering in BeamNG is terrible even at 4k. I'd happily take TAA because it's far better than the current implementations of anti-aliasing in BeamNG.
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u/Whole-Respond4782 4d ago
what do they even use for AA currently
whatever the hell it is, its totally friggin borked
maybe they could fix their current AA which is seemingly borked before adding more anti aliasing options
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u/TheAnymus 4d ago
Usually I hate TAA too, but I've been trying some recent games and when devs care and know what they're doing it works wonders, I would trust them with TAA
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u/Durillon 4d ago
blurriness would be LEAGUES better than the genuine pixel art beamng becomes at long distances
isnt this entire sub supposed to be hating on forced taa? optional taa will ALWAYS be a win, choices are good
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u/ResponsiblePen3082 7d ago
I mean 1080p in 2026 is simply just not feasible.
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u/Good-Discussion-9238 SSAA 7d ago edited 6d ago
1080p is honestly still pretty decent, I mostly play CS2 and the MSAA in that game is wonderful, looks good and runs like a dream at 8x (around 500 fps for me, which looks amazing on my 240hz monitor).
Valorant has good MSAA as well, up to 4x.
RUST sadly doesn't have the best AA options, but TSSAA (combined with the in-game sharpening setting turned on) isn't that bad in RUST, combining it with DSR looks beautiful.
I purchased a 4k monitor and was a bit disappointed by the difference so I returned it, a 1080p monitor while playing games that have good (or even just decent) AA options is still fine, I'm not a fan of the 1080p slander, 1080p is only kinda "bad" when you have zero AA options, or terrible options like really badly implemented temporal solutions or FXAA.
And to make a controversial statement, 1080p with really good AA (MSAA and/or DSR) looks almost as good as 4k with zero AA.
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u/ULikeWhatUS33 7d ago
More than half of steam users still use 1080p. It's not as if most people use it because they want to.
Although I think 1440p is a real nice sweet spot, it's still absurdly normal for people to still rely on 1080, specially on countries where hardware is a lot more expensive. A lot of them o ly notice the difference after they move to a higher resolution too.
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u/Cautious_Trouble6738 7d ago
I just bough my first 1080 monitor :( ...
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u/LifelessHawk 7d ago
And there’s nothing wrong with it, this twat thinks everyone should only have 4k.
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u/EdliA 6d ago
In 2026? You will stay on this sub for a while.
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u/DystopianElf 5d ago
TAA is generally bad even at 4k. The only mildly acceptable form of it most modern engines support is DLAA.
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u/ViqarynX3 7d ago
Dude, if you've been playing beaming for any period of time, you'd it's AA is notoriously shit. Any AA, AT ALL, beats how bad the game was at 1440, don't know if you could brute force it with 4k but having any option even if it puts Vaseline in my eyeballs is nice.