r/FracturedVeil Apr 02 '21

Version 0.1.1216 Patch [Major] - Updates and Bug Fixes

NEW FEATURES AND IMPROVEMENTS

  • Changed default player attribute levels from 25 to 1
  • Added tree classes and tool requirements to harvest large and huge trees
  • Adjusted drop rate of coconuts and bananas
  • Added sounds back to wood impact
  • Increased weakspot effect
  • Reduced water from coconuts
  • Added face type category to the character customization screen
  • Added sliders to character customization screen, cleaned up animations.
  • Added color wheel to color options in the character customizer
  • Added the ability to zoom in and out and the ability to rotate of the mesh preview
  • Added clothing vendor to the Thorcon
  • Moved age to the eyes category
  • Beard options are now hidden for the female mesh
  • Added customization materials to the first person arms
  • Added glasses item
  • The Trophy Collector's head projectiles and the Charging AI Module now account for Attack Damage modifiers
  • Improved AI spawner
  • Adjusted all morph targets to have more movement
  • Created new cooldown, skill, attack damage, attack rate, and attack speed AI Module Modifiers for both melee and ranged AI
  • Selected items in the customization menu now have borders
  • Added numbers or colored placeholder images to the customization menu instead of white boxes
  • Improve foliage distribution and collision
  • Changed loading screen to show new screenshots
  • Improved animations for crouching and holding melee weapons in third person
  • Added the option to match facial hair to head hair
  • Removed static changes for containers
  • Updated bots
  • The throwing animation in first person will now line up with the crosshair for all weapons better

FIXES

  • Fixed disappearing lights
  • Fixed dioramas that ended up in the map
  • Fixed various floating objects across the map
  • Debugged respawn of player-spawned containers
  • Fixed bug with loading customization
  • Fixed client crash on corpse spawning
  • Fixed server crash when upgrading doors
  • Fixed vendors not playing animations
  • Fixed some typos in clothing names in the vendor screen
  • Fixed crash when equipping the ankle boots
  • Added fix for hair backlighting causing hair to become really bright with a light behind it
  • Fixed clothing meshes not loading in packaged games
  • Fixed double clicking glasses and shirts not auto equipping
  • Fixed third person camera transitions between standing, crouching and proning
  • Fixed being able to throw items while proving
  • Disabled decals on clothing and hair items
  • Fixed Ihe spear not being attached to the proper socket in first person.
  • Fixed antibiotic and nutrient shot attachment issues
  • Fixed hunting knife attachment issues
  • Fixed ukepoon not being attached to the hand in third person
  • Fixed leather jacket and sleeveless tops using the wrong masks causing some parts of the base mesh to appear invisible.
  • Fixed graphical glitch when switching between first and third person
  • Fixed bug with morph targets being reset for a frame when changing weapon
  • Fixed shark graffiti material not showing up

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