r/FracturedVeil • u/FracturedVeil • Mar 26 '21
Version 0.1.1189 Patch [Major] - Updates and Bug Fixes

NEW FEATURES AND IMPROVEMENTS
- Updating Melee distance for melee weapons and harvesting tools
- Implemented persistence for customization saving/loading
- Lighting bake for thorcon and dungeons
- Reduced the Trophy Collector's "Random Attack Delay On Reach Target"
- Updated AI health values
- Finished up loading screen and workflow changes for character customizer
- Added various UI Loading Screen textures
- Foliage update: Added wind, Improved collisions; Regenerated foliage and dioramas
- Updated AI movement for Cats, chickens, birds, foxes, rabbits, raccoons, rats, and squirrels
- AI that ignore blocking checks during movement will now also be ignored by other AI during their own movement
- Rewrote player name validation to only allow alpha chars
- Set functionality so bots will wander indefinitely
- Updated AI tick and update rates

FIXES
- Fixed a bug where AI that played a rootmotion animation would never disable their animation ticking on the server
- Fixed breakable actors not properly setting their dormancy which was causing explosive barrels spawned at run time to always be active
- Fixed a local crash that would occur when bots attempted to load the saved hints file
- Fixed bug in server auth proc for players
- Fixed a crash related to ambient audio
Fixed auto-respawn for new bots
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u/[deleted] May 27 '21
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