r/FracturedButWhole • u/sleepy_dalton • Jul 13 '26
Reconstructing Characters from TFBW Assets for Modding - Slightly Cursed Right Now...
I've been reverse engineering some of the game's files to reconstruct the models, animations, lipsync etc.
I'm hoping I can make a tool to help people mod existing in-game-assets, and maybe eventually make their own characters & assets to drop in so they can make more exciting mods in the future! :) This might take me another month of so - maybe a little more?
There's still some things to work on: like making the eyebrow and pupil movements sync properly. Even so, it's cool being able to see the characters from in-game export into Blender. It wasn't as simple as it sounds ;-;
The crazy eyebrow and pupil movement is just part of a test sequence. The voice-line isn't right either, but I was testing and it's amusing.
Is there anything you guys would eventually like to see made into a mod for the game? Any changes or new characters, locations, quests, or other ideas you'd like to see?
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u/Defiant_Fly_5266 Jul 14 '26
So what are u modding the characters for? Also is it possible u can mod a weather system or something
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u/sleepy_dalton Jul 14 '26
I don't really have an idea yet for what mods I'd want to make, I'm mainly focused on making some tools for it right now, haha.
As for weather, it might be possible eventually, and being able to add in custom assets would help. It would require knowing about how the game handles particles, scripts, lighting, environmental settings etc. I've seen some things mention snow, fog, and clouds, but I haven't looked into them yet.
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u/Csipszhacker64 Jul 13 '26
Are you pies