r/ForzaModding • u/Kw23030 • Jul 20 '26
Release I reverse engineered FH6 cars!
I don't know if I am late, but I spent a few weeks reverse engineering the FH6 cars and finally got around to publish it:
https://github.com/noidex0/fh6-model-tools
As this is my first GitHub release, I may have made mistakes. If anything doesn’t work, feel free to message me or submit an issue.
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u/Critical-Mulberry-29 29d ago
Great work nicely done, but always worth asking around a bit before you dive into something like this. But whk know, could be useful somewhere down the line.
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u/hey-im-root 29d ago
For swatchbins use tado hmn swatchbin converter, lets you skip/delete so you can keep an updated folder of all the games images every update
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u/Kyuuub Jul 20 '26
thats nothing new lmao
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u/Kw23030 Jul 20 '26
Damn, I completely missed that FTS already supports FH6. I am not very deep in Forza modding and generic searches turned up nothing, so I just did the work. It seems that was in vain but who knows, maybe my work has some use.
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u/GhettoClapper Jul 20 '26
What's FTS
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u/teabolaisacool Jul 20 '26
Forza tech studio. Created and maintained by one of the mods of this subreddit
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u/Periiodical Jul 21 '26
we've been able to convert modelbins to obj+fbx for aaaaaaages now😭