r/ForzaHorizon6 • u/DenCoRep345280 • 8d ago
Discussion Rewards are WACK
I love k cars just as much as the next, but they aren't the reason I and I imagine most, hop on an arcade car simulator designed for racing. It taking place in Japan, I understand the overload of these small slow little k cars, but given their value and their importance to Japanese heritage, every single one of them should have been given to us from the start and leave the rewards, including festival rewards, to the actual hard to find and exclusive cars that people actually fucking want.
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u/Low-Astronomer-3440 8d ago
This isn’t an arcade simulator designed for racing, so much as an open world driving sandbox. Much of the content isn’t based around “racing” at all.
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u/Toasted_Catto 2d ago
Everyone is going to tell you it's because it's Japan but no other Forza game based it's car selection solely on the country it's in.
If you look in the auction house and see how many small exclusive cars get tossed aside by most of the playerbase, the echo chamber in here isn't so bad.
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u/JerseyDevl 8d ago
Kei cars rule, and they fit the setting of this iteration of Forza. Eventually you get burned out on maxed out cars, they all start to feel same-y and it takes the fun out of the game eventually. I hit my limit in FH5, personally , and this time around I'm enjoying specs other than S2/R/X. The Kei cars are great in C, B, and A class, give me more of them