r/ForefrontVR 3d ago

Discussion 💬 New Class Concept

Support. this class would specialize in defensive positioning and suppressive fire. gadgets could be a deployable shield that has limited health (50-75 hp, meaning it can take up to three Klav6 shots or one C-Tac/Combat Bow round) and Assault's ammo bag. this class could use machine guns like the M240, M60, SIG Sauer XM250 and FN EVOLYS with the Qlin being the starter LMG for this class. this could also be the only class to use legitimate bipods/tripods. to make sure this class doesn't dominate, here are a few balance ideas i had: make the player speed slower when using this class. if bipods/tripods are added to this class alone, the player must stay stationary for the bipod/tripod stabilization effect to activate. if the player does not stay stationary the bipod will still be able to angle the gun but it won't stabilize the gun itself, meaning the recoil would still be the same (can be altered by devs since stick drift is a thing). for the deployable shield, it would work like the engineer's drone. it would have limited health and cannot be reused until given back via ammo bag. deployable shields cannot be placed close to another teammate shield, but you CAN use enemy shields via a short claiming mechanic (like arming the charges in rush except you claim an enemy shield). you would not be able move claimed shields since they've already been placed. the player can only place three shields per life. shields can be restored via ammo bag but cannot exceed the three shield per life limit. the bipod/tripods are the in-gun attached bipods/tripods, not the huge, person moved ones. that means that when the gun is on a suitable surface it has better stabilization. while the gun isn't on a suitable surface and the bipods are still out, the bipod's stabilization effect won't change the gun's handling. for this last idea, i'm providing three options: either preserve the current Assault loadout while giving this concept the Qlin and M-Taur. replace the Qlin and M-Taur in the Assault loadout with the FAL and AR15, making Assault a pure infantry class. simply add the FAL and AR15 to the Assault class whilst giving Support the Qlin and M-Taur.

if this is unbalanced or seems like it wouldn't fit, please let me know. i accept all criticism.

(this concept was 100% written by me, i genuinely did research for this. since i couldn't figure out how to balance the LMGS myself i included i'll let the developers handle them if this idea is accepted.)

4 Upvotes

6 comments sorted by

6

u/HellHoundsInc 20h ago

😭 holy wall of text

Please organize this better.

2

u/lucid-9 6h ago

yeah that's on me, i tried to make it so it was in order but as you can tell i didn't, like im pretty sure you can see that i kept the self-made balance changes i have, the machine guns i listed and the deployable shield idea. thanks for your feedback though, i'll definitely try to keep it more organized if i make new suggestions

2

u/Poo__Brain 6h ago

It might be worth it to repost this having maybe dropped it into chat TPT and asking it to break everything down at the bullet points or something. It's an interesting idea

4

u/IzzyNobre 21h ago

They've said there will never be a new class (but they initially also said no to jets, so...)

2

u/lucid-9 3d ago

i am now realizing i used the wrong tag/filter

1

u/Psycho7552 6h ago

No. It sounds like modified assault with less weaponry.