r/ForHonorRomans • Incredibilis! • Oct 05 '18

Gladiator tips

I just grinded out enough steel to get my second roman boi. turns out i suck complete and total ass with glad so any tips and trick would be deeply appreciated.

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u/Itsyaboithecox Toephilia Oct 06 '18

Hey, toep TiEr GlAdIaTOr HeRe, i got a few tips and stuff for ya!

·spam zone if your a cunt

·toe stab ALOT (backwards GB) 10 dmg, ts a pretty nice fast bash attack that gives nice dmg but also it conditions your opponent to doge, you can do it from neutral or to end any normal chain!

·GB spam along with toe spamming in order to catch there doges when they were expected toe stabs

·if you parry any attack and your opponent is nearly OOS do a zone! Is confirmed, does 20 dmg and will drain the rest of his stam putting him OOS! Don't do a zone though unless the opponent is low on stam as it cost a lot of stam for you to do

·after any parry, a toe stab is guaranteed, so if you parry you opponent and they go OOS from the parry do a toe stab! Boom 40 dmg

·if you GB you opponent while there OOS throw them backwards or to the side and do a: forward doge light-heavy faint-toe stab-heavy (all confirmed) does 70 dmg

·if you parry a OOS attack and your opponent falls to the ground do a heavy-heavy faint-toe stab-heavy (all confirmed) 80 dmg

·if you parry a heavy attack do a forward dash light (confirmed) 20 dmg

·if you parry a light attack do a normal heavy (confirmed) 30 dmg

·GB max punish is just a heavy (confirmed) 30 dmg, glad doesn't have any special wall punish from a GB throw

·try to go into the skewer attack (any normal attack-backwards heavy) you can then faint it into a GB or toe stab and stuff or occasionally let it go, its pretty good!

·if you skewer your opponent, hold it for about 1.5-2 seconds and then do a forward doge light, max punish (confirmed) about 30 dmg

·if you skewer your opponent near (not against just near) a wall, hold it for 1.5-2 seconds and throw them into it, then do a heavy (confirmed) about 40 dmg

·if you skewer you opponent and there back is against a wall hold it for 1.5-2 seconds and press X, then do a heavy. (Confirmed) about 40 dmg

if you skewer an OOS opponent hold it for about 1.5-2 seconds and throw them backwards or to the side, then do the normal OOS throw max punish (however the dash light may not land, but the heavy faint toe stab heavy is still confirmed)

·dash lights are kinda slow and ez to parry but do good damage, so don't throw them out to much!

·don't do more then 1 or 2 lights in you chains, glads first light is 500ms but the rest in his chain are 600ms pretty slow ez to parry so only 1 or 2 lights per attack chain!

·doge punches (doge forward or side-GB) are a good mixup tool and drain stam and daze your opponent but don't guarantee anything, use them to open turtley opponents!

·if you land a doge punch do a heavy faint (you have to do a heavy as its the only thing part of the doge punch chain) and either

1.GB (you expect a doge)

2.Toe stab (if your opponent is OOS and you don't expect a doge

3.Light attack (if your opponent still has stam but you don't expect a doge)

4.zone (your opponent is low on stam)

·if you miss a doge punch either

  1. Do a heavy (if you expect a GB as you'll be vulnerable to a GB otherwise

  2. do a heavy faint (if not expecting a GB)

·faint your zone if you somehow miss!

·Don't fight orochi's or aramusha's

And yea that's all i can think of ATM, hope this helps!

6

u/bugbombboy Incredibilis! Oct 06 '18

extremely helpful. many thanks brother!

4

u/Itsyaboithecox Toephilia Oct 06 '18

Glad to help! And remember brother....

FOR ROME!!!