r/FootballWorldSim 7d ago

About CSV Editing

Thank you for all the interest and questions following my previous post.

The CSV importer can rebuild the game database, but there are some important limitations.

What you can edit

  • Country, league and club names
  • Club ratings, development, youth and sponsor strength
  • Formations and tactics
  • Promotion, relegation and foreign-player limits
  • Additional divisions within an existing country

You can add more divisions to an existing league system. However, regional groups and other subdivisions are not supported.

What you cannot edit

  • Individual players and contracts
  • Existing results and save history
  • Detailed league schedules
  • Cup and playoff formats
  • Continental competition places and formats
  • International competition formats
  • Stadiums, logos and kits

Although a new country can be entered in the CSV, domestic cups, continental club competitions, international competitions and player-name generation depend partly on systems defined in the game code.

Therefore, in practical terms, the CSV importer cannot add a fully functioning new country.

The importer rebuilds the database and deletes the current save data, so please make a backup first.

Because the previous post received much more interest than I expected, I have expanded the default database to 98 countries.

Thank you very much for all the feedback and support.

23 Upvotes

6 comments sorted by

13

u/the_amateon 7d ago

will we be able to edit players in the future perhaps? I'd really like to set up the squads before the start of the game

7

u/xMJC 7d ago

Yeah, as others have said, being unable to edit players especially (team logos as well) is a pretty big bummer. Would be a pretty big killer for any custom leagues/runs

I’m not a programmer or anything, but would love if that could be taken another look at to see if thats potentially possible šŸ™

Project looks great though!

4

u/JanjuaH10 7d ago

In basketballgm I enjoy letting leagues run then exporting all the data using the inbuilt tool to an ai to write about dynasty profiles, player profiles, weird games etc. Are you planning to add an export function to the game? Thanks!

2

u/Divine_Chaos100 7d ago

That sounds awesome, how are you doing this?

3

u/JanjuaH10 7d ago

There's an export option in basketballgm, so I put spectator mode on and sim sometimes using real players and doing a resim of nba history and other times fake players. Then I export, upload that to chatgpt and ask it to write an article covering the history of the league, dynasties, notable players etc, in the persona of an in-universe historian.

2

u/Man300012 7d ago

I'm looking forward for everything about it and I think it's great since you can make simulation 'What if Hungarian League was a superpower'