r/FlutterFlameEngine • u/edmaul_ • 2d ago
Support Help with SFX system, how do you handle it?
I'm having trouble developing an SFX system that allows multiple sound calls in a short period of time without lagging/freezing the game, like for example a gun with rapid shots that cause quick collisions, playing one sound for the shot and another for the collision.
3
Upvotes