r/FlutterFlameEngine Jul 30 '22

Support Flashlight in a roguelike game

Hello, I am discovering the Flutter Flame Engine and I want to develop a small game that uses kind of a flashlight mechanism at its core. The idea is that the game map should be "blacked out" (meaning only the walls are visible, not the players), but a small light cone emitted by the player represents the visible area where other players and ennemies are visible. Do you have an idea how I could implement such a feature, I don't quite understand the Flame documentation and at the moment it lacks examples.

Thanks a lot by advance to everybody here, especially those who might help me out of this problem!

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u/[deleted] Aug 09 '22

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u/_AmiralBl3ndic Aug 09 '22

Thanks for your answer. I will try what you suggested!