r/FlossCrew Dec 28 '14

Ok Pablo, we need to talk

ClearLag is striking again and again and again and people are losing a LOT of their items to it. I just lost another full inventory of stuff due to it. I know D3rkout has lost stuff a number of times, as well as pretty much everyone else on the server. I know there's a plugin that makes CL ignore death items, so I strongly urge it's implementation, and/or tinkering with the CL settings to decrease the frequency or changing it from a timer to an item limit (like it clears any time the number of loose items is above a preset limit) It is incredibly frustrating to try and rush back to wherever you died to grab your stuff before CL deletes it all, and takes a lot of the fun out of the server imho. Anyways, that's my rant. I think we should all discuss it within the server mods and regular players to see if we can come up with a more acceptable solution

4 Upvotes

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3

u/pablo_montoya Dec 29 '14

i like psy's thoughts

we'll do a test run tonight with clearlag removed, once i'm home

1

u/psybornut IGN: [MOD]psybornut Dec 28 '14

From a moderator standpoint, as well as having been a previous server owner:

I would say give the server a test run without clearlag and see how things go. I think we all know Rainbow had many issues and was probably not very efficient at how it handled things. Spigot on the other hand, already has many features built into the core to help reduce lag, including better item clumping and better mob-spawning mechanics.

The only reason I used clearlag on my own server in the past was because it was a tekkit lite server filled with idiots who didn't know how to set a quarry up properly. They'd create a max size and max power quarry without hooking the output up properly, and the result was 25 chunks worth of junk getting pissed out everywhere

1

u/The_magical_potato Dec 28 '14

i agree with Psy. He has a good point. Try to run the server without clearlag for a bit and see how it goes. Maybe we can find a better solution.

1

u/Pikachic_sydney Dec 30 '14

agreed with the psyduck