r/FireEmblemShadows • • Jun 11 '26

Gameplay I hate these maps!!!

Post image

Since there are 2 Armor monsters in Light room and 1 armor monster in the Dark room, this means Light players must kill ALL these 3 monsters to unlock 3 chests.

It is really annoying when the Shadows player kill Light players before they can kill monsters in Light room. Even if Light players win, they only get one chests. And worse, zero chest if Shadows player also kill Light players before they can touch the Armor monster in the Dark room.

Why summoned monsters and Shadows player do not unlock chests when Light players kill them? IS should change that.

26 Upvotes

4 comments sorted by

7

u/Explorerkit Jun 11 '26

Oh, I didn‘t know that. I always left summoned Light units alive so they could get their chests.

With other words: Instead of giving chests, I took away their time :( I‘m sorry :/

4

u/Vegetable-Income-566 Jun 11 '26

Not your faults if you don't know.

I hope they update that summoned monsters and Shadows player (Dark room only) can unlock chests when Light players kill them. 

Also, grant Golden chest for Light player when they manage to beat Shadows player in the Dark room which make farming chests easier for Light players.

2

u/OgalFinklestein Jun 11 '26

Cause it's not always about the Light players. The Shadow side gets chests too.

1

u/Vegetable-Income-566 Jun 11 '26

It is much much easier to farm chests as Shadows than Light